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recreation

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  1. Same, this seems to be a reoccurring problem?
  2. It is possible, with both, the ck and ssedit. The npc(s) that you want to use the body have to be a new (not vanilla) race, so you could just follow any tutorial on how to create a new race and use that to swap their body.
  3. I'm trying to give a new race it's own head mesh, but as soon as I open the head part and try to change the model I get this error message: Bound for object '' (0200CA37) exceeds 32000 unit limits (340282346638528859811704183484516925440,340282346638528859811704183484516925440,340282346638528859811704183484516925440),(-340282346638528859811704183484516925440,-340282346638528859811704183484516925440,-340282346638528859811704183484516925440). I get the same Error when i try to load my custom mesh. Whats weird is, this also happens when I load the original unpacked femalehead.nif. I can still add the headpart to a character, but of course get the error: Failed to load '...\femalehead.nif' in BSFaceGenModel::LoadModelMesh And of course the char ends with no face :/ I have tried a lot, but I cant find any solution, can anybody help?
  4. Okay I have looked tru the mod again and again (testvedit, marker export, etc). There is no map marker left and no reference to it. I get the feeling that it has nothing to do with the map markers. I'm not using any scripts and the only issue I have seen is a few nav meshes i wasnt done with, but that should not cause any teleport problems should it? So far the problem accurs only when I try to enter the world map -> loading screen -> again a loading screen -> back in the city. What could possibly cause such an issue? Oh delesecting the mod fixes it, so I did not mistakenly edited the skyrim.esm if you may think so^^
  5. Hi. I'm making a mod that expands skyrims borders with new landscapes. Everything worked fine until I added a mapmarker and started nav-meshing. After a few hours I tested the whole thing and noticed that changing locations to the worldmap didnt work anymore... I deleted the marker, added a doublicated one and... same problem. Then I deleted the doublicated one and... still the same problem >.< I checked the mod with tesvedit, deleted any new mapmarker reference and a few other things but it still wont work. Changing locations in a city works fine, it just wont work on the worldmap anymore. OF COURSE I didnt backup the mod but saved it every few minutes. So is there a way to rescue my mod or am I doomed to start from stratch? What can I do? Edited: for better understanding, english is not my native language and i posted early in the morning ^^"
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