MaxwellWilliams Posted October 27, 2016 Share Posted October 27, 2016 I'm creating a mod which respawns the items which do not normally respawn (such as all those things in Vault 111). I marked "Respawn" for all those items and removed the "Never Resets" mark for the "Vault111Zone" encounter zone. However, some stuff such as 10mm ammo boxes and all the junk do respawn when the cell resets, but some (such as both 10mm pistols and clean Vault 111 suits) do not. Also, I can't force a switchblade in a truck near Vault 111 and a tire iron near the Sanctuary's bridge to respawn. I have no idea why don't these items reset while others do. Can anyone here help me with this? Thank you. Link to comment Share on other sites More sharing options...
chucksteel Posted October 27, 2016 Share Posted October 27, 2016 You may need to give them an "Encounter Zone". Look at the other items that work to see if they have an "Encounter Zone" set and if so try to apply it to the objects that are not respawning. Link to comment Share on other sites More sharing options...
MaxwellWilliams Posted October 27, 2016 Author Share Posted October 27, 2016 You may need to give them an "Encounter Zone". Look at the other items that work to see if they have an "Encounter Zone" set and if so try to apply it to the objects that are not respawning. I did already try it although there are some items which don't have an encounter zone and do respawn. It didn't help Link to comment Share on other sites More sharing options...
chucksteel Posted October 27, 2016 Share Posted October 27, 2016 Sorry that's all I got then. Maybe it's a keyword though look at the form itself and see what's there. Link to comment Share on other sites More sharing options...
MaxwellWilliams Posted October 27, 2016 Author Share Posted October 27, 2016 Sorry that's all I got then. Maybe it's a keyword though look at the form itself and see what's there. OK, I'll try, ty Link to comment Share on other sites More sharing options...
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