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Dovahkiin Do Joor Kaal


PrometheusTS

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This post is to collect ideas for the dragonsword quest ... if you do not want spoilers do not read in the spoilers quotes

 

But feel free to post any idea or contribution you want for the quest....

 

Dovakhin is the Champion of the mortals , He managed to defeat Alduin and his plan to devour the world , but did he really succeed or this to was merely a Delay?

 

 

 

 

The Quest takes start after The main character exits Sovngarde , it will involve a discovery that Alduin is not yet defeated and that its spirit ( soul ) is flying north recalled by an ancient artifact that catalized the energy of Creation in itself , the tear of Akatosh after the firstborn come to life and Selfproclamed God fall from Heaven on Earth and with it the veil of shadows come over the lands , Atmora where the tear fall become an Ice Desert ... the men gradually leaved the doomed place in search for a new home , but the tear lies there hidden from mortal eyes since eternity .....

 

The Tear of Akatosh is the final element of the sword but is not needed to complete the crafting, it is trapping Alduin's soul and only destroying with the Sword of the Dragon coul dfree the Alduin's soul and finally let Dovakhin Devour it ....

 

The Sword will be divided into severall pieces scattered all around skyrim The main Parts:

 


  •  
  • Hilt ,
  • Tol MinDov ( eye of the dragon gem ) ,
  • The rune Scroll ( the spell needed to be carved over the sword blade ) ,
  • The broken Blade ( 2 pieces of the original ancient sword )

 

Ingredients :


  •  
  • Dragon parts : Blood of an Elder Dragon ( either Akatosh , Paarthurnax or Oodaviing ) , Claw of a black dragon , Scale of a Blood Dragon ,spike of a frost Dragon , Bone of an elderDragon , Horn of Ancient Dragon
  • the Unmelting Snow can be found at the Throat of The World
  • A Daedra Hearth
  • Flawless Red Diamond Magically crafted out of Flawless diamond and Flawless rubyns
  • Flawless Azure Diamond Magically crafted out of Flawless diamond and Flawless Zephyrs
  • Flawless Green Diamond Magically crafted out of Flawless diamond and Flawless Amethists

(Each Gem will have to be filled with a Dragon Sould of the Ancient Type)


  •  
  • Ebony and Oricalc

 

Each of the Main parts is protected by an Ancient Dragon of special types with peculiar strenght ( may be named Dragons )

Like ancient Blood , ancient Black , Ancient Frost and Ancient Elder Dragon...

Each with a Dungeon in a portion of thew world ...

 

Morrowind Dunmeth Pass

Black Dragon Cave

Mountain peack

Ice cave

 

The prefinal stage will see the Forging of the Sword with a Rithual that will have to be kept during a full moons night for thw whole night in The monastery of Hrothangar the words will be rewritten, in the celestial forge the blade will be reforged and in the Temple of Akatosh the Blade will be recomposed

 

Finally the travel for the Tear of Akatosh begins ,it will lead you to the last Outposts of men an Island north of Skyrim similar to Solstheim but covered with snow , then from here lead to The north Beyond sea of Ghost to the very Center of Nordic ancestry , the Atmora lands , a vast ice covered pack is the southernborder , large large plains of ice ... I am planning a new mount for that region as the Horses cannot go there....

 

http://worldsofwallpapers.com/content/fangoria/dragons/page-2/1024/viking-dragon-rider.jpg

 

The weather will be so Cold that the player will "Have! to wear certified heavy garments or heavy versions of some armours for heavy I mean covered in furs and pelts to avoid freezing...

 

I amalso planning some new creatures possibly :

 

Sea Dragon

Giant Troll

The Ice Giant

The White Mammooth

Snow Lion

Ice Dragon

and somethingelse that may come to my mind :) ....

 

 

Finally four paths coudl be followed

 

The blade master

1 you Kill parturnax join the Blades , they force you to call the dragon and sacrify him too , start a total war crusade against all dragons remained and this may bring you to that fabled place beyond the Sea of Ghost to retrieve a final artifact ....

 

The Way of the Voice

2 You join Parturnax and the Graybeard , you will have to either convince or fight off the blades , fight rebelliouse dragons that get lead by a newcomer Strongdragon that lies north in a fabled islad hwere he got ownership of a final artifact , you will have to get there to retrieve it and put in secure fighting dragons and blades along the way ....

 

The Dragonlord

3 you get inspired by your new fellow , the Dragon odaviin that convinces you to be destined to rule the whole Tamriel and sidens you in a crusade to unite the dragons against PArturnax and his peacefull way , the Blades and their crusade , it's your destiny to rule the world as your blood demands it .... you will have to sail beyond the sea of Ghosts to retrieve a fabled artefact to use to rule all the Dragons and start your conquest....

 

The hero

4

You decide on your own to either not join any of the parties and siden with the villains and the people , you fight off Dragons , respect Parturnax and his decision but do not decide to help him rule over all dragons and force them into their way , respet the blades and their ideals but as well you decide to side with the people and protect their interests , your quest to become King of skyrim or even Emperor begins there , you will have to start a journey beyond the sea of Ghost to retrieve a fabled item that will help you out ....

 

The Thalmor Threat

5

Unjoinable faction The Faction are looking too after this powerfull artifact and you will find yourself fighting them many times , but mostly they have sent a Champion too someone known to be one of the most powerfull heroes of their lands , Is unknown how he is but he is surely a Thalmor and a High Elf .....

 

The quest should begin with a Fist of Northern men from the Island north in the sea og Ghosts , ( name to be chosen yet :) ) landing with their Ancient styled Knarr ship on the shore of Skyrim to thenorth m then those men will scatter around skyrim looking for the Dragonborn , according to thir elder tradition when the shadow comes the Dragon born will arrive and they will have to help him chase the evil back to Atmora to fullfill the profecy and secure the survival of their clan and ancestral lands....

 

 

 

 

Now you will think will you really do all that ? I dunno , I dunno if I have the time and If I won't stop along the way , if I do I will release all done as modder's resource , if not then you will enjoy most probably .... If nothing will come out it will be a nice brainstorming anyway lol ...

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the Artifact as I think I wrote in another thread coudl be changed from a 2 h to a 1 h sword or a jewell or a staff , as long as it keeps the same hilt it is just a matter of changing the shape of the blade soit woudl adapt to any game player style ,

 

The idea is to have 5 factions :

 

Blades

Graybeards

Odaviing

EMpire/Stromcloacks

Thalmor

 

Each have their own ideas and priorities on getting the artifact, provided they come at knowledge of it .

 

The Blades want the artifact for slayering dragons ( eventually they may even try to assassinate the player in the very end of the game ? ) mostly want to rebuild the order and wipe out the whole Tamriel of ANY Dragon , doesnt matter if bad or good

 

Graybeards Want the artifact to keep and protect it and preserve for the centuries to come and not make it fall in the wrong hands , they think that the voice of the dragons is something that needs to be controlled and balanced and that some dragons my follow the Paarthurnax way but they coudl approve fight the evil ones...

 

Odaving may seduce the player to embrace his place in the world as a Dragonlord and become Ruler over all by using his army of Dragons , they woudl need the artifact to bend each dragon to the cause but Paarthrnax may be a problem and would need to be eliminiated

 

The Empire and or The Stormcloacks ( provided you have completed their quests ) Will want to extend their influence with the help pf this artifact , you woudl have by now already rised in the ranks of the armies and with the artifact in your hands you woudl be proven to be the legitimate next unificator of Skyrim or the whole Empire ...

 

Thalmors Have sent their Thalmor Champion to beat you in the run for the Artifact , they won't collaborate at all unless the player is a High elf or Bosmer , in wich case they may try to enstablish an alliace for a period of time untill take the object then they will see....

 

 

as for the lenght of the things to do to get the sword , this is not just a random sword to find in a cave , in a box or a daedric artifact , this is something that solely can banish forever Alduin from the world and send him back to Akatosh , it can only be hold by a Dragonborn and everyone will want to seduce him to join their cause ....

So the ingredients to find it are more than justified for it ivolvesa whole quest ... but logically what woudl be the point of gaining the sword just at the end of the quest as a prize if you won't be able to use it? so I decided to divide the quest into two parts , one is the search , after that you will need to recompose and after that the very quest begins ..... you will go in the four corners of Oblivion and even make a step into Morrowind ... but the main quest will take place at Atmora ....

 

All this said after Dovakhin kills Alduin in his mortal forms , the soul dserved him to upkeep this form , his spirit and soul didn't die but as all that completed the quest could see , fleed away , it seemed destroyed but Dovakhin didn't absorm anything ... then Alduin deprived of his form will be recalled back to the Tear of Akatosh where he will rebuild in time , but his fellow dragons aren't dead this time and his priests have been resurrected so they may even start to help their master to regain its power..... It's up to Dovakhin now to end this once and for all ...

 

The same land in the meanwhile after Sovngard will start to change , The priests will start to drum their spells for helping Alduin reach the Tear and keep him in the mortal plane .... so The Dragur may rise from their ancestral lands and march north by night ... and where they pass the storms and weather change , everyone will flee and some dragons coudl be spotted in sky as well ....

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Sugestions welcome for the Ice beast ^^ ..... I am thinking of it like a sort of Lizard from the Ice a sort of wingless Dragon without long neck tough a big head and lesser proportioned back , mostly close resemblance to my old lizard mount .... but a cold version ... may be with soft fur?

 

 

http://file.vustv.com/EGEFIiPMRC3mf.jpg

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  • 1 month later...

Hhaha ok the one on the shield is a shortened form of the Riddle in a carved stone that shoudl be in a hidden chamber in the Sky haven temple or in the high hrotangar ( most probably )

 

I could either split the shield in a place ( most probably the skyhaven temple ) while the profecy riddle complete in the High hrotangar monastery .... shoudl make sense?

 

here is the whole riddle ....

 

 

--------------- fin Unahzaal Yol

--------------- kotin fin vith jot segol

 

--------------- tol Los fin Fiik vokun

--------------- Se gein Lot Keizaal vaal

--------------- heim fin Sahrot Zun

--------------- heim voth Sahqon draal

 

--------------- heim fin Qeth otin zahkrii

--------------- heim zeim zaan otin Krii

 

--------------- Het Nok fin Revak Keyn

--------------- se jer Kruziik Krein

 

--------------- Voth fin quet se Sivaas

--------------- tol fin brom okaaz vintaas

--------------- tol fin iiz pindaar

--------------- tol fin od Lumnaar

--------------- ahrk fin Fo Strunmah

--------------- siiv fin Luv se Bormah

 

--------------- arkh voth fin zun Kogaan

--------------- drun vul wah oblaan

--------------- Fod fin tiid fen kren

--------------- Alok Nol atmora zoorven

 

--------------- drun Drem wah Taazokaan

--------------- wah atmora tuz arkh spaan

--------------- wah fin brom Sunvaar

--------------- drun fin dovahmaar

 

I avoided to put the english translation so you can have fun ^^

 

Ingame I am thnking to put the vocabulary so people can translate it .... I may be more evil and put it into dragon letters lol but in case I may also add a translator npc that you can bring the copy of the profecy to ... to shorten time or you can have fun with the ingame book with the words etc...

 

to be decided ...

 

just as hints :

 

 

east sun forge means an Akaviri forge where you will be able to forge the dragonsword and eventually other akaviri ancient armors ( blades stuff )

 

the shadow is intended as an projected image or a similar to ....

 

On the quest thing ...

 

 

 

 

The Sheld was used in processions bythe blades , four of them sustained the shield while the champion using the Dragon sword channeled the Souls of the dragons into this artefact , thus the shield works as a soul gem for special dragons ....

 

the Idea is that Alduin was not defeated , infact you do not absorb his soul and actually you cannot since is made of the same part of Akatosh and so is Divine in nature , altough could be destroyed it's mortal form , his spirit traveled north , to Atmora ....

 

There an ancient temple lies in an ancient buried under ice and snow city ....

 

The reason why is Atmora under snow is because of the Tear of Akatosh , it is said that when Akatosh generated his most loved son and then saw how he turned back into evil he cried and his tear fall on Tamriel in the very hearth of Atmora , bringing the whole land to an Ice age ...

 

the riddle in the secret chamber tells of how to put an end to the eternal return of Alduin .... infact he will regenerate his mortal form in Atmora in the Tear of Akatosh , but will take ages .... so in meanwhile the Dragons are back to Skyrim ... to put a final end to his eternal return the tear must be shuttered ... it will not save Atmora from it's eternal Ice age ... ( or may be could ) but will stop the eternal cycle of Alduin returning...

 

so the Dovahkiin altough he was able to defeat Alduin in Sovngarde he is not done with him , he only been able to delay him again ....

 

 

 

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