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GECK assert error (line 1996)


erei

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Everytime I try to edit something in the GECK (anything with a preview window it seems), I have this error :

Assert

File:
c:\_Fallout3\Platforms\Common\Code\BSShader\BSShaderManager.cp
p

Line: 1996

Abort-Retry-Ignore


My Geck and FO3 are both up to date (1.5 Geck). Geck is installed properly in the FO3 folder.

I tried to google the issue, and found 2 ways to solve it, but none worked.

The first one involved changing the associated graphic card because it can start with the integrated GPU. I don't have an integrated GPU, and my NVIDIA pannel doesn't have the option to force the use of my GPU.

The second one involved changing the shader 14 (as it's prone to error apparently). I thought I was onto something because I had to do something rather similar a few weeks ago on Oblivion. Didn't work though.
I would greatly appreciate any help on the matter :) Or alternatively, if you had a mod to import the weapons/armor of F:NV into Fo3, which doesn't involve using a Russian plugin :D

 

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  1. Software location
  2. Version AKA source "retail or steam" it matters
  3. PC specs
  4. Mods if any installed

 

1/as I said, FO3 main folder

2/Steam, bought the game years ago in retail, but it's installed through steam nowadays

3/win 10 x64

Intel I5 3233 Mhz

16Go SDRAM

GTX 660 Ti

4/none. I wanted to make a mod for the game before replaying it (I find F:NV better for the weapons available, while I prefer FO3 for the story, I wanted to have the best of both :D)

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Ouch ... Fallout 3 inside of steam ?

 

But the simple answer is ... get steam outside of Program files ...

Meaning do something like " F:\MyGames\Steam\steamapps\common\Fallout 3 goty"

For example ...

 

They have a tutorial on how to do that. https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129

Edited by Mktavish
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"same issue"; Ok uninstall the CK using the OS app.

Download, extract, Overwrite the executable to an earlier Engine from here: (http://www.nexusmods.com/fallout3/ajax/downloadfile?id=46419)

That will enable you to reinstall the GECK, the enable you to update it, then you can run the steam application to re-verify and update the engine back.

 

http://www.nexusmods.com/fallout3/mods/4635/?

 

Because you stated you own the steam game ,you need to run the steam application last so all the data ends up correctly.

--------------------------------

But...If you have installed any mods into that game currently? the ignore all of this, you have a ported file in the data directory the geck can not read.

yeah, error codes up the butt.

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