erei Posted November 3, 2016 Author Posted November 3, 2016 (edited) On 11/3/2016 at 2:00 AM, Mktavish said: LOL Fose is not a cheat tool ... oy ~ veh. FOSE : stands for "Fall Out Script Extender" NVSE : stands for "New Vegas Script Extender" NVSE adds all the same functions that FOSE did ... and then some more. A script extender just gives the machine more vocabulary it understands. (more functions)I know. Windows live doesn't. FOSE behave rather similarly to a cheat tool for Windows live.From FOSE page :FOSE is incompatible with Windows Live, so when running via fose_loader.exe, Live will be disabled. As Live operates as a cheat-detection tool similar to Punkbuster or VAC, FOSE's in-memory modifications are inherently incompatible. Maybe it's related to that, maybe not. Edited November 3, 2016 by erei
Mktavish Posted November 4, 2016 Posted November 4, 2016 (edited) On 11/3/2016 at 9:41 AM, erei said: On 11/3/2016 at 2:00 AM, Mktavish said: LOL Fose is not a cheat tool ... oy ~ veh. FOSE : stands for "Fall Out Script Extender" NVSE : stands for "New Vegas Script Extender" NVSE adds all the same functions that FOSE did ... and then some more. A script extender just gives the machine more vocabulary it understands. (more functions)I know. Windows live doesn't. FOSE behave rather similarly to a cheat tool for Windows live.From FOSE page :FOSE is incompatible with Windows Live, so when running via fose_loader.exe, Live will be disabled. As Live operates as a cheat-detection tool similar to Punkbuster or VAC, FOSE's in-memory modifications are inherently incompatible. Maybe it's related to that, maybe not. With windows live for acheivment tracking , anything outside the vanilla main file and official DLC would be considered a cheat tool. I guess they were able to disable the console also ?But technically Fose does nothing towards cheating directly. A file utilizing a fose function has to be created in geck , then someone could load that plugin after launching their game through fose , to then do something like ... SCN MyExplodingHeadScript Ref Victim Begin GameMode If IsControlPressed 7 == 1 ; this is a function only available with Fose Set Victim to Player.getcombatTarget Victim.KillActor CG01DadRef 1 endif End Edited November 4, 2016 by Mktavish
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