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Vigilants of Stendarr :Paladin Order


Artistdude05

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Maybe like in rift after you finish some quests for the Vigilant of Stendarr oblivion gates randomly and will spawn daedra and after sometime they will start invasions and will attack forts and villages and then even cities once they have a foothold in skyrim.

If you liberate a village or city from deadra control the dead people will respawn and you will need to destroy the oblivion gate.

Also the invasions wont be 10 people but about 50 or a 100 tough enemies,you will have Vigilants with you.

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Maybe like in rift after you finish some quests for the Vigilant of Stendarr oblivion gates randomly and will spawn daedra and after sometime they will start invasions and will attack forts and villages and then even cities once they have a foothold in skyrim.

If you liberate a village or city from deadra control the dead people will respawn and you will need to destroy the oblivion gate.

Also the invasions wont be 10 people but about 50 or a 100 tough enemies,you will have Vigilants with you.

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Hey everyone! Letting everyone know I'm not dead by responding to this. Sorry for not keeping on with this forum thread. Been mostly writing on the forum I set up for it. Stupid me should know that there are people who'd post here too. So anyways, let me get to some responses!

 

@ asaf10888 : Not a bad idea! I was actually thinking of having something to do with Demons, and your suggestion actually gave me an interesting idea. Imagine! Fighting side by side with your Vigilant Brothers in a long, dark cave system where a Big Bad Evil Guy (BBEG for short) is using magic and dwemer technology to open a rift that allows Dremora to start pouring in through Oblivion, and you and your band of brothers have to hold off an invasion!

 

Is an idea at least.

 

@ NanoCrudele : I'm not going to say much, because I have a feeling your reading my mind already ;)

 

@ Huanes : Hopefully once we start getting it together and out there you'll support it in playing too =P

 

@ scottmack : Yep! I was a little dissapointed at the lack of good guy options in vanilla Skyrim, especially since there were so many options to play an evil character and be rewarded. It seemed if you went good alignment, you not only limited yourself to a few good Deadric artifacts, but really only were able to do 2 factions (Mages and Companions).

 

@ Zuser : Ohhh it's happening ;)

 

@ Everyone else: While I'm optimistic that this will be getting on track, since I've been putting together the basic frame work of it (mostly interiors and NPC's before moving on the meaty parts) and been getting some good help, I do got a bit of bad news; Got a bit of a setback. Some knob broke into my student apartment while I was out with friends and stole some things, including my gaming PC that I spend most of my time working on and gaming on (including Skyrim). Without it, I'm reduced to my school laptop, and it can barely play Oblivion, much less Skyrim. So I'm waiting a few days to see if it's possible to recover it, and if not, probably gonna order a new one which could take about a week. Luckily I always make backups just incase.

 

Good news is I at least to get to do some more writing.

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@ asaf10888 : Not a bad idea! I was actually thinking of having something to do with Demons, and your suggestion actually gave me an interesting idea. Imagine! Fighting side by side with your Vigilant Brothers in a long, dark cave system where a Big Bad Evil Guy (BBEG for short) is using magic and dwemer technology to open a rift that allows Dremora to start pouring in through Oblivion, and you and your band of brothers have to hold off an invasion!

 

Is an idea at least.

 

 

though we'd best not go to deep in dremora parts else we'd have oblivion all over again

 

@ scottmack : Yep! I was a little dissapointed at the lack of good guy options in vanilla Skyrim, especially since there were so many options to play an evil character and be rewarded. It seemed if you went good alignment, you not only limited yourself to a few good Deadric artifacts, but really only were able to do 2 factions (Mages and Companions).

 

well the thieves guild are mostly neutral

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@ William : Ohhh I know =P. Im kinda wanting to keep an overall list of bad guys the vigilants are dealing with. I think you'll rather like the over arching story I got working.

 

@ BolasNicol : A group of swedes wanting to do some voice work for this? Sounds perfect! Especially since your accents will fit right in, and sound a bit more natural than faking it =P. Send me some voice samples if you've got any, and I just might have some roles opened up.

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  • 4 weeks later...

Okay sorry bout the double post but wanted to just have a heads up on people doing what and I'm way to stubborn to let a mod I've got interest in to die

 

-Artistdude05 (project leader): story writer

- modder3434: voice actor

- Williamlionheart: Various things and waiting for things to test

 

Currently we are looking for :

 

Texture artists

Voice Actors

Modelers

Sound creators

 

well that's all i know that actually is needed , if I'm wrong I'm sure Artistdude05 will correct me :P

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  • 2 years later...
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