christianl337 Posted December 17, 2011 Share Posted December 17, 2011 I recently installed the Aquamer race so I could have the aquamer companions by Divine Avenger, and I ran into a problem that I haven't been able to solve. The tail of the aquamers does not seem to have a mesh. I have put the correct data files where they need to be, but the tails in the game are flat lines of texture that go out from their bodies and shoot out into the world. Not many people seem to have this problem, so I was wondering if there is a common and easy fix that I have continually overlooked. Link to comment Share on other sites More sharing options...
LFact Posted December 17, 2011 Share Posted December 17, 2011 It may be the skeleton issue. You can copy vanilla skeletonbeast.nif(or something), then rename the copy to skeleton.nif. Or you can install custom skeleton. Link to comment Share on other sites More sharing options...
Nephenee13 Posted December 17, 2011 Share Posted December 17, 2011 Ooooh...I don't know about the standalone Aquamer race, but I know the Argonian Replacer version had a fix for this.... Try this Link to comment Share on other sites More sharing options...
christianl337 Posted December 17, 2011 Author Share Posted December 17, 2011 @LFact I was first using the universal skeleton, but switched over to the skeleton provided in the aquamer files. @Nephenee13 I'll give that a try, thanks. Link to comment Share on other sites More sharing options...
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