Caideus1 Posted January 21, 2017 Share Posted January 21, 2017 1. Locate your CreationKit.ini file. (C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition) 2. Add "bAllowMultipleMasterLoads=1" (without the quotes) under the [General] section. Anywhere will work. 3. Scroll down to near the bottom and find the [Archive] section. Find the line that starts with "SResourceArchiveList2=Skyrim" and a list of .bsa files. Add the update, Dawnguard, Hearth Fires and Dragonborn bsa files to the list with commas and spaces.... SResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa, Update.bsa, DawnGuard.bsa, HearthFires.bsa, Dragonborn.bsa 4. Save fileThank you Link to comment Share on other sites More sharing options...
thumbincubation Posted January 21, 2017 Share Posted January 21, 2017 From what I've been seeing, it's better to do it in CreationKitCustom.ini, as it won't be overwritten by bethesda's updates. Do it once, it stays done. Link to comment Share on other sites More sharing options...
Deleted1016523User Posted July 4, 2017 Share Posted July 4, 2017 Nah, Bethesda just outright - NOT KIDDING - forgot about it, a rookie and experienced mistake, an oversight. Happens. Link to comment Share on other sites More sharing options...
Ydril Posted December 22, 2017 Share Posted December 22, 2017 If I select Skyrim.esm, Updates.esm, Hearthfires.esm -- it loads ... but when I add Dawnguard.esm, it would give me the master files error..Are Heathfires, and Dawnguard (and even Dragonborn) not meant to be opened at the same time? Link to comment Share on other sites More sharing options...
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