Edokage Posted December 17, 2011 Share Posted December 17, 2011 The concept is simple; rather than having to make the choice between magicka, health or stamina every time you level up they are instead calculated dynamically from the sums of your mage, warrior and thief skills respectively (perks don't factor in).Or to put it in a different way:Base magicka = Alteration + Conjuration + Destruction + Illusion + Restoration + EnchantingBase health = Archery + Block + Heavy Armor + One-Handed + Two-Handed + SmithingBase stamina = Alchemy + Light Armor + Lockpicking + Pickpocket + Sneak + Speech As far as I am aware no one else has requested this but you are welcome to correct me if I am wrong. Link to comment Share on other sites More sharing options...
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