Jump to content

Any way to rotate my texture in NifScope 2?


kitcat81

Recommended Posts

I have a simple mesh of a rug, I need to rotate the texture 90 degrees. Tried to google it but there were only tutorials for the old NifScope. And the old one won`t even open FO4 meshes. Wondering if I`m missing something or I have to use another program. Any help is appreciated

Link to comment
Share on other sites

Use the UV editor.

 

Right click on the mesh, go to texture → edit UV and select all faces by making a selection with the mouse or clicking on a vert and right clicking and choosing 'select connected.' Rotate faces by pressing alt + r and inputting the desired amount.

Link to comment
Share on other sites

Use the UV editor.

 

Right click on the mesh, go to texture → edit UV and select all faces by making a selection with the mouse or clicking on a vert and right clicking and choosing 'select connected.' Rotate faces by pressing alt + r and inputting the desired amount.

Great thanks for directing me, it helped me to find the reason. In my version on NifSkope it works for NiTrishapes, but it does not work bor BSTriShapes, there is just no "edit UV" option for them. I did not know that, I started to use the program only a few days ago and it was the latest version from github. I was trying to google if there is any way around it and found that there is a new Nifskope 2.0 from 2016-08-08, which is like pre-pre-alfa. It was posted by it`s creator on another forum. This new version allows UV editing for BSTrishapes. I installed it and followed your instructions and everything worked. :) In case somebody wants this new version I`ll leave a link. It was not easy to find it. https://drive.google.com/file/d/0B9F4jSOO-JcpaUlROWtsa3V3b1k/view

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...