Zaflis Posted December 18, 2011 Share Posted December 18, 2011 (edited) Anyone know a fix to issue where specular light makes visible edges on the character? Doesn't happen everywhere but in some places more visible than others. Basically you may have for example a dynamic torch light that flickers smoothly. As it does that the edge is waving on the character surface. GPU: ATI Radeon HD 5700 Anything that i could change in SkyrimPrefs.ini: [Display]iBlurDeferredShadowMask=20fInteriorShadowDistance=2200.0000fShadowDistance=1800.0000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=1fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=3600.0000fGamma=1.0000fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=200.0000fShadowLODStartFade=200.0000fLightLODStartFade=1685.0000iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=4iShadowMode=4bTreesReceiveShadows=0bDrawLandShadows=1bFull Screen=1iSize H=1050iSize W=1680fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=3072.0000fMeshLODLevel1FadeDist=4096.0000iScreenShotIndex=3bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=3iMaxDecalsPerFrame=10bFloatPointRenderTarget=0sD3DDevice="ATI Radeon HD 5700 Series"bFXAAEnabled=1iShadowMapResolution=2048fShadowBiasScale=0.4400iShadowMaskQuarter=3iAdapter=0iPresentInterval=0iShadowFilter=3bTransparencyMultisampling=0bDrawShadows=1 Edited December 25, 2011 by Zaflis Link to comment Share on other sites More sharing options...
Carnage2K4 Posted December 21, 2011 Share Posted December 21, 2011 do you still get it when not using a body mod? Link to comment Share on other sites More sharing options...
Zaflis Posted December 22, 2011 Author Share Posted December 22, 2011 Yes, it happens when i have no mods installed. Link to comment Share on other sites More sharing options...
pwnedbyscope Posted December 22, 2011 Share Posted December 22, 2011 this happens to me too, sort makes everyone look like they are cover in baby oil Link to comment Share on other sites More sharing options...
Venompapa Posted August 16, 2012 Share Posted August 16, 2012 Any solution for this yet? I having this problem with or without any mod installed since the 1.7 patch, no i cant degrade my game's version since using Steam.Before the 1.7 it was still there until i installed an ENB wich did make it vanish, without ENB it was only slightly visible at cartian light but now since the 1.7 patch came out its terribly visible at multiple light around my character :/ Link to comment Share on other sites More sharing options...
cycloney911 Posted August 16, 2012 Share Posted August 16, 2012 I think that's called seam. It happens normally on body mods, such as using UNP and CBBE together will create seams. It sometimes get rid of itself but if you have mods that affect textures of the body, it will normally occur. Link to comment Share on other sites More sharing options...
Venompapa Posted August 16, 2012 Share Posted August 16, 2012 I think that's called seam. It happens normally on body mods, such as using UNP and CBBE together will create seams. It sometimes get rid of itself but if you have mods that affect textures of the body, it will normally occur.Hmm.. i see. I try fiddle around with my character's texture then, did not changed anything as i said the problem more did appear since the 1.7 patch. Also i only using UNP body, just my character have a custom texture because the tattoos what i did placed on it. Link to comment Share on other sites More sharing options...
bootaka Posted September 25, 2012 Share Posted September 25, 2012 I'm rather new to this, but I've been noticing the same thing in my game since I started running with enbs. I'm running 3 different models types, cbbe unp and bettermales, with 9 different textures between them. I don't see it at all on the males, but it looks to me like most of the female textures have a semigloss sheen to them. The edges of the shadows seem to be the start of a rainbow effect caused by shaders in the enbs. I've noticed it more so in v0119 and v017 based enbs than the previous, I think they added an enhanced reflective surfaces or something. The v0113 doesn't share this effect from what I remember. I've been able to compensate using the v0119 and shaders from a v0113 to remove the line, but it makes my shadows splotchy. You might have better results. If you're not running an enb, then idk? You should! It doesn't happen if I disable it. www.enbdev.com Link to comment Share on other sites More sharing options...
Jason2112 Posted December 25, 2012 Share Posted December 25, 2012 (edited) Well I have good news and bad news for you ... Good news: I fixed this long ago.Bad news: I forgot where it was. Had to re-install lost the mod I was working on. This is what happen ...I was editing a room in one of my keeps. Picked out a fire to place in there and when I was testing seen this light line. Only had one source of light so it was easy to tell that one was the problem. I traced the light back to it's real path (ya forgot that too) had something to do with a default light that was really a "shadow light" and "omni" something or other ... I set "something" lower and it fixed it in the whole game (as that info was saved in my mod) ... A few months latter ended up having to re-install Skyrim and the Editor (CK). Now for the life of me can't seem to find that fire light source that made that happen. (not that I've truly really tried) But anyways hope that helps ... When you find the light doing this, save me some time and send me the info ... thanks Edited December 25, 2012 by Jason2112 Link to comment Share on other sites More sharing options...
Rakyth Posted February 5, 2013 Share Posted February 5, 2013 I guess there hasn't been much improvement on this yet? Link to comment Share on other sites More sharing options...
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