Uriccardo Posted December 18, 2011 Share Posted December 18, 2011 Introduce in skyrim the enemy locking(z-targeting) for no-confusing combats. After this feature a new combat system may be created(like one in assassin's creed brotherhood) Link to comment Share on other sites More sharing options...
TolarisOmega Posted December 19, 2011 Share Posted December 19, 2011 Maybe fine for a console, or one of those "diceroll-to-hit" games, like Dragon Age. But isn't half the fun of a game like this the openness?I tried Dragon Age, I dodged out of the way of a fireball and it made a nintey-degree turn to hit me. Not cool. Too limited.You're supposed to interact with games, not push buttons every five minutes while you're watching a movie. Combat by its very nature is confusing. Clashing of blades and bones, men and horses screaming as they die. Dust and smoke. Its called the fog of war.Every played hockey or football? Seen riots? When you're in it, all you see is what is right in front of your face. If its a mod that you want to download, fine, but it defeats the purpose of the type of game it is, makes it like nearly every other "do it this way, 'cause we say so" game. Link to comment Share on other sites More sharing options...
billyro Posted December 19, 2011 Share Posted December 19, 2011 The "in your face" with teammates is different in real life. In a brawl as you described, you could probably punch your best friend in the face and he wouldn't even know it was you. Skyrim, oh man. Skyrim NPCs lock onto you and label you EVIL! Link to comment Share on other sites More sharing options...
Uriccardo Posted December 19, 2011 Author Share Posted December 19, 2011 If its a mod that you want to download, fine, but it defeats the purpose of the type of game it is, makes it like nearly every other "do it this way, 'cause we say so" game.I don't think so, z-targeting is an option "do it this way, if u want". Link to comment Share on other sites More sharing options...
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