Feanoro Posted January 13, 2012 Share Posted January 13, 2012 Why would you do that? at higher levels enemies become ridiculously easy to kill even on Master...plus if you avoid levelling anything but a few critical skills you'll get stuck with only a few perks to use between those skills, which severely limits your gameplay later on. Link to comment Share on other sites More sharing options...
thesapien Posted January 13, 2012 Share Posted January 13, 2012 Why would you do that? at higher levels enemies become ridiculously easy to kill even on Master...plus if you avoid levelling anything but a few critical skills you'll get stuck with only a few perks to use between those skills, which severely limits your gameplay later on. 1) Your last point contradicts your first. Which is it? 2) I'm considering the early and mid game, not just AFTER leveling. Also, I don't play one character through every possible quest. I play the main quest, some misc, and one maybe two factions at most, then restart. It's how I role-play. Doing everything to max out everything isn't how I role-play. 3) As you level up, many of your enemies will then also level up. Perhaps the early game seems hard to you because you're leveling up everything and not focusing while facing tougher foes. Once you've maxed out some of your perk trees, wise leveling becomes irrelevant and you can rule anyone. Plus, at that point, the enemies who don't level up just become fodder. It's like consider the perk for heavy armor that removes the penalty for movement and weight. What is your strategy BEFORE getting that perk? I play with these questions in mind because most of the game is played before having every perk unless you're not like me and continue with the same character until you've done it all in character's lifetime, which, yeah, would seem to make everything too easy and any selective leveling decisions fade to pointlessness. Link to comment Share on other sites More sharing options...
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