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Dark Brotherhood Improvement


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Hey guys :turned:

 

I know, all these mod requests cannot be realized until the CK will be published in january 2012, but I would like to present my idea anyway.

 

In "Oblivion" there was the same problem: After finishing the Dark Brotherhoods main quest line there was almost nothing to do.

Beteshda tried to fix this in Skyrim with the "The Dark Brotherhood Forever" quests but after doing serveral always-the-same-assassinations this is getting quite broing an monotous.

So I thought about it and made up some ideas about the Brotherhoods future: :wink:

 


  •  
  • What about bringing more life into the sanctuary with adding some more initiates (perhaps with own names and characteristics) ??
  • What about re-establishing the "Black Hand" with four Speakers (Oblivion robes would become them^^), who get contracts from the Listener they could give to the minor Bark Brotherhood members ??
  • As part of that there could be founded another outpost/sanctuary e.g. in Markarth directed by one of those Speakers.
  • I think it would be also great fun when the Dark Brotherhood would get an opposing group of assassins they have got to fight and wipe out.
     

 

Is anyone intrested in doing such mod to improve the Dark Brotherhood? Until now I unfortunatly made no practical modding experience but I would like to learn and help if someone would "minister" to me.

 

More ideas about a Drak Brotherhood mod are very welcomed!!!!

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