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Empty Skyrim Up


krioslord444

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hey there everyone:

------------------------------

i have a very simple mod request that,as far as i can see into it,should be much of a problem for a small time modder.

now,the mod i want may sound a bit antisocial,but thats not the purpose i want the mod made for.

 

anyway,the mod i want is simple..........remove every NPC and creature from the game,and leave skyrim's gameworld completly empty.

that means,no living thing aside from the player will be in the game,a complete living thing removal.

 

the reason i want this mod made for is that i want skyrim completely empty,so i can explore every town,village,cave,ruin,fort and creek will be absolutly empty of anything living so that i can take everything and do everything i want in skyrim's gameworld without any npcs or quests.

 

now,i know this may sound like making everything in game boring,without any quests or npcs around,and i understand that such a mod might not be that popular with most people,but this is just a small personal request of mine,and id really love if somebody had done it.

 

thanks in advance

 

krioslord444

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something like that is God mod. But you still have everything in game.

try: open console and write in to: TGM that's all! if you want to go out from that mode just type it again. nobody can hurts you and you just can't die.

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  • 6 months later...

 

anyway,the mod i want is simple..........remove every NPC and creature from the game,and leave skyrim's gameworld completly empty.

that means,no living thing aside from the player will be in the game,a complete living thing removal.

 

Just wondering if anyone has done this, emptied out skyrim of all life...

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You could put this script on a magic effect:

______________________________________

 

Actor TargetActor

Actor CasterActor

 

 

Event OnEffectStart(Actor Target, Actor Caster)

 

TargetActor = Target

CasterActor = Caster

 

If TargetActor != game.GetPlayer()

If TargetActor.IsDisabled() != 1

 

 

TargetActor.Disable()

 

EndIf

EndIf

 

EndEvent

____________________

 

Then put that effect on abilities that the races use. If a race doesn't have any ablities make an ability put that effect on it and give it to the race.

 

I might try this after lunch. Right now I'm hungry though :)

 

Edit: Ok so I tossed that magic effect on all the races. About 75% stuff is gone. Some stuff is immune. I'm trying to figure out why.

 

Edit: Ok I think it's more like like 90% of stuff is gone. A lot of Guards and wolves seem to be immune and a few mobs related to the demo. I'll put object scripts on some base objects to get rid of them. Might be tonight or early tomorrow before I get it ready for upload. It might not be a massive amount of work like steve40 thought, but it's definitely not as easy as I had deluded myself into thinking it would be either :)

Edited by mojodajojo
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Well, boo, me doing this is definitely on hold until I figure out how to get wolves gone. They just won't go away. I've gotten rid of everything but wolves and a few guards. Wolves I"ve tried disabling them and changing them to non-aggressive and making them tiny and invisible, but they always somehow show up and attack. Something must be hardcoded about wolves? If anyone knows how to get rid of them let me know.
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