Jump to content

Squire Outfit with Body Slide Support


CursingNash19

Recommended Posts

Hey, I recently messaged Okido to ask him about his 'wearable squire outfit' and if he could make it support Body Slide, Alas he couldn't, but said anyone who knows how to can go ahead, credit him and what not. Could someone do this? I'd love it.

Link to comment
Share on other sites

Directions courtesy of Ralfetas some time ago by PM (but I can help if you have any questions):

 

I see, you need to make a new setup.

Go to outfit studio

- New project

- Select CBBE Body (default option) - Next

- Select Outfit/Mesh from file, browse your nif file

- Finish

You will see CBBE and your body in the viewport

On the top right side shows the meshes that is loaded

- Select your mesh in right side, right click and select copy weights, do that for all your meshes

- Go to "slider" (on the top guide) and select Conform All, this will make all the sliders avaiable to your nif

Now you have to remove CBBE so you don't create CBBE together with your body

- Select the CBBE and go to "slider" - new zap slider

- You will see the slider on botton of the sliders list on right, mark the new zap slider you made

- Go to slider, properties, mark hidden and default value to 100

- Check the materials on the meshes, right click on the mesh (top right panel) go to properties, the material should be the first box, check if the path ir right.

Save project, put all the right target and you are ready to go :smile:

Link to comment
Share on other sites

Could you explain further what you mean in the Copy selected weights section. Sorry I'm more of a visual person. I take it you don't have a video.

As well as the Zap Slider, what do you mean hidden value?

Link to comment
Share on other sites

Could you explain further what you mean in the Copy selected weights section. Sorry I'm more of a visual person. I take it you don't have a video.

As well as the Zap Slider, what do you mean hidden value?

I've never had to use the zap sliders, so you can probably disregard that part.

 

Right-click on the shapes and select Copy Bone Weights. This is what he's talking about.

Then Conform All and Save Project As.

 

So long as you open the mesh from the directory you want it to edit, you shouldn't have to worry about the Properties, either.

 

If your version of Outfit Studio is relatively recent (you should update if it is not), you should have an option to Uncheck the Reference being exported with the new nif - this will get rid of the CBBE for you (the green one is the reference shape).

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...