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Bodyslide not building to game


sskkooommaa

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ok guys what am i doing wrong here

 

load order is

 

hdt physics extender

cbbe body

cbbe vanilla outfits

bodyslide

xp32 max skeleton ext

alternate start

 

ive removed every other mod so i can just learn the animations...overwhelmed noob. physics, armors, they all work. but i cant get the bodyslide to build into the game. i tried a variety of the drop-downs in bodyslide...preview shows nothing. somethins afoot. using MO

 

thanks for the help

Edited by sskkooommaa
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When you install Bodyslide, make sure you do it through MO itself. Once it is installed, go to your Data Tab above the right pane, scroll down until you see CalienteTools, go to bodyslide and right click on the executable and select "Add to executable" to put it in your dropdown.

Edited by snelss0
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When you install Bodyslide, make sure you do it through MO itself. Once it is installed, go to your Data Tab above the right pane, scroll down until you see CalienteTools, go to bodyslide and right click on the executable and select "Add to executable"Â to put it in your dropdown.

Thanks for the response. I'll give this a try in a couple hours and report back.

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When you install Bodyslide, make sure you do it through MO itself. Once it is installed, go to your Data Tab above the right pane, scroll down until you see CalienteTools, go to bodyslide and right click on the executable and select "Add to executable"Â to put it in your dropdown.

This worked. I had to play with the various bodies/presets to find the right one, but it worked. Thank you!

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I found mine building to the Data/Caliente Tools/Bodyslide folder. Instead of fighting it I just copy the nifs to the Meshes/Actors/Character/character assets folder

Hmm, interesting. I didn't have this issue, but I appreciate the information.

 

That is because you are using mod organizer. If you were using NMM or installing into a manually modded skyrim, that folder that Kroekr mentioned would have been located there.

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I found mine building to the Data/Caliente Tools/Bodyslide folder. Instead of fighting it I just copy the nifs to the Meshes/Actors/Character/character assets folder

Hmm, interesting. I didn't have this issue, but I appreciate the information.

 

That is because you are using mod organizer. If you were using NMM or installing into a manually modded skyrim, that folder that Kroekr mentioned would have been located there.

 

Ah, good. I dont have NMM.

 

Unfortunately, i cant get FNIS to work with MO.

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You need to install it with MO itself. Unlike NMM where you just install the mod and it makes a folder for it, MO has everything as loose files and directly applying to MO directly.

1. Install FNIS as a mod in Mod organizer.

2. A message may pop up saying that it "doesn't look good". Just click OK if it does.

3. Go to your data tab on the right side above your load order.

4. Navigate to the bottom and locate "Tools".

5. Inside, you will see "Generatefnisforusers", click that.

6. Inside, you will see "generatefnisforusers.exe", right click and "add as executable".

7. Navigate up to your drop down menu where SKSE normally is where you start your game, and in that dropdown you will see, "GenerateFNISforusers". Click that. Now FNIS will incorporate all your mods into it.

Edited by snelss0
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8. After you have run FNIS, right click your "Overwrite" section at the bottom of your left pane load order. Select "Create Mod" and name it something like FNIS Overwrite.

 

Everytime you run FNIS, you are going to drag the files that FNIS makes and puts into your Overwrite folder into this new mod.

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