Atertract Posted December 28, 2011 Share Posted December 28, 2011 How exactly would hundreds of players explore Skyrim at once? Droves of Dragonborn crawling around Skyrim kind of obliterates the story, almost every part of which is geared toward making a single player feel unique in the world. Guild Wars is the only MMO I've put much time into, and its sense of unreality--standing around in common areas with hundreds of other players all waiting to go complete the same quests--is what drove me away. It didn't seem like an MMO; it seemed like a several player game with common waiting areas. If hundreds of players will inhabit Skyrim, will they each be able to complete the same quests? Doesn't that kind of wreck the sense of story, one of the game's major foci? If you meet a new player, and you've both just independently crawled the same dungeon and beaten the same boss, are you even going to feel like you're immersed in the Skyrim experience anymore? At that point things would be reduced to a multiplayer action RPG where not much matters, and there are better action games than Skyrim. PvP would be pretty fun, but everything else about the game seems as though it's designed for single player. Just my opinion, and keep in mind I don't play MMORPGs anymore. If you used a story to explain why unique players were brought together--let's say, parallel worlds overlapping temporarily--and created an original campaign that made use of this setup, it might avoid breaking Skyrim's immersion. Link to comment Share on other sites More sharing options...
Ixflashpointxi Posted December 28, 2011 Share Posted December 28, 2011 Honestly, rather than MMO. I'd like to see co-op for a small group of players 2 - 12 ish people. And still have PvP as planned. I agree with the above mostly. Link to comment Share on other sites More sharing options...
TheAlmightyCooper Posted December 28, 2011 Share Posted December 28, 2011 Agreed, private servers of around 5-20 people are probably going to be the most fun if this really works - then you can properly control things like roleplay etc. Of course, battles involving hundreds would be awesome, but would probably crash my computer :rolleyes: Link to comment Share on other sites More sharing options...
CutePussyCat Posted December 28, 2011 Share Posted December 28, 2011 You guys are the most talented Skyrim modders around! I just cancelled my WoW subscription because I'm going to play Skyrim Online once it's finished! Keep up the great work! Link to comment Share on other sites More sharing options...
hipolipolopigus Posted December 28, 2011 Share Posted December 28, 2011 (edited) Don't cancel WoW! D: Half the graphics may be from 10 years ago, but it's still good :D (Just completed the Dragon Soul raid at 2am this morning :3 Hadn't played in months Dx) You'll need something to keep you entertained for a while, anyway ;) Edited December 28, 2011 by hipolipolopigus Link to comment Share on other sites More sharing options...
TactlessNinja Posted December 29, 2011 Share Posted December 29, 2011 I think this will go far. Primarily because it's already in the works and had a considerable amount of progress and success already, only around a month after the game came out. Keep it together guys, you're setting a good example. I wish more modders would do this lol. Link to comment Share on other sites More sharing options...
adam_the_1st Posted December 30, 2011 Share Posted December 30, 2011 Honestly, rather than MMO. I'd like to see co-op for a small group of players 2 - 12 ish people. And still have PvP as planned. I agree with the above mostly. This is exactly what I keep thinking. When a basic coop oblivion mod was attempted it was never even half finished. Instead of getting overly ambitious why not first focus on getting a solid 2-4 player coop working (even if it starts out requiring no other mods be installed) and work from there. I'd rather see something basic like this come to be than nothing at all. Best of luck either way, its your talent and time so you don't need to care what I think. :) Link to comment Share on other sites More sharing options...
SunRiseRed123 Posted January 8, 2012 Share Posted January 8, 2012 if the nexus mod manager was implemented somehow so that I could sinc mods with friends befor we start a co-op would be perfect... steam is gonna have one set with bethesda with there own manager thats there angle... apps/mods $ Link to comment Share on other sites More sharing options...
biako06 Posted January 11, 2012 Share Posted January 11, 2012 It's unfortunate now this project will never go through: http://skyrim-online.com/?p=183 It's unfortunate things had to come to this :-( ... Guess you never know who you can trust online. Link to comment Share on other sites More sharing options...
hipolipolopigus Posted January 11, 2012 Share Posted January 11, 2012 (edited) http://skynet.hipolipolopig.us/index.php?threads/327/ and http://skynet.hipolipolopig.us/index.php?threads/330/ Should clear things up ;) Awpsoleet is using his publicity to slander our mod, make sure you get the whole story and not just fragmented quotes that he deems useful to his cause. Edited January 11, 2012 by hipolipolopigus Link to comment Share on other sites More sharing options...
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