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Texture stop updating in CK


dovapix

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Hi guy's,

 

Some bizarre thing happen this morning, i was finishing a snow mod and yesterday everything was working fine but today saving my new texture(snow02) in SSE data/textures folder didn't work as expected. The texture is visible in the folder but in CK when i try to use the new texture to paint on the ground it still the vanilla texture!

 

What could be the possible cause behind this? Nothing change on my system except a windows 10 update this morning.

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OK i think i am getting the point here, it seem like some texture have a size limit imposed by the engine, what i did was loading the regular Skyrim CK and try the same texture in the landscape editor and i got an error message box telling that the texture was required to be 512X512 and mine was 2048X2048.

 

But i was able to paint with it in the regular CK but when i load the game the texture was effectively paint on the surface but instead of using my 2048X2048 it was painted with the default vanilla 512X512.

 

The SSE CK doesn't give this error message but i need to confirm if it is working in SSE that i am currently reinstalling because i taught my installation was corrupted.

 

Still the weird thing is that the first time i load the new 2048X2048 texture it show up in SSE CK but the second time it reverted to the default 512X512 leading to curse and swear and finally a re-install , OH well the typical joy of modding.

Edited by dovapix
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