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Creation Kit Torch Sconce Issue


Matt6sic6

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Right, so I downloaded tokeroaches Breezehome Library mod. I love it for the most part, but have done some minor editing for personal use. Created a couple custom containers etc. I shrank the smelter a little in order to make room for a tanning rack as there wasn't one included in the original. Problem is, there is a special torch sconce in the same corner as the smelter and tanning rack. The torch is connected to a collision marker that keeps a bunch of objects on the other side of the room from moving around on a shelf. I want to keep the markers, and simply move the torch sconce itself a little higher up on the wall so that it isn't completely hidden by the tanning rack I placed. The torch isn't connected to a light, only the collision marker. As for the actual problem I'm having is a simple cosmetic one. After I relocated the torch where I wanted it to be and saved, when I interact with it in-game everything works as it should, only the actual animated flame still appears where it originally was and not where I moved the torch. The flame isn't visible in the creation kit so I can't select it in the free camera, perspective window and I don't know what I'm looking for in the cell view window. What am I missing here?

Edited by Matt6sic6
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Thanks for the suggestion, that cleared it up for me.

 

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Edit: I was able to fix my current save easily by disabling the plugin in my launcher, loading the game and then making a save outside the library, quitting to desktop, enabling the plugin and loading the new save. When I enter the library now, the cell has reset and the torch flames are where they should be. If anyone else does the same I suggest picking up any item you want to keep and store it on your person before disabling and saving, as when you enable the plugin again the items will be gone.

Edited by Matt6sic6
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