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Help a newb modder?


Angbot

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No, I don't want tutorials and stuff I can look up on Google.

 

What I want is to be able to discuss a WIP integrated realistic economy / item weight overhaul mod, balanced for use with things like Morrowloot and Scarcity. Run numbers past people, get opinions, maybe source price/weight/historical data I haven't been able to find myself.

 

I've got as far as retooling all the vanilla armor/clothing/jewelry (minus maybe two dozen unique items), compatible with the unofficial patch, and putting together some equations to get ballpark price/weight estimates for large swathes of it so updates, tweaks and additions will be easy(er) to implement. What I'm getting out is broadly matching up to real weights and prices for 1300AD+ that I've been able to find, using steel plate as a sort of baseline.

 

Before I charge ahead with the rest of the items I'd like to get opinions on the figures I have.

 

This is a brief sample, not a complete list.

 

(Weights in lb, prices in pennys (d). For affordability estimates, 1 days wage for a laborer assumed to be 2d, a fine horse assumed to be 10L (2400d) - these are very rough)

 

Armors

 

Fur

Weight est 7-8
Price Est 30 (1/2 month's wage)


Hide / Imperial Light

Weight est 7-8
Price Est 32 (1/2 month's wage)


Leather

Weight est 7-8
Price Est 44 (2/3 month's wage)


Chitin

Weight est 10-11
Price Est 78 (just over 1 month's wage)


Falmer

Weight est 17-21
Price Est 166 (nearly 3 month's wages)


Iron

Weight est 27-35
Price Est 802 (a year's wages)


Elven

Weight est 7.3
Price Est 874 (15 month's wages)


Imperial

Weight est 22
Price Est 1286 (nearly 2 year's wages)


Steel

Weight est 27-36
Price Est 1729 (over 2 year's wages)


Bonemold

Weight est 18
Price Est 2071 (nearly 3 year's wages)


Glass

Weight est 7.2
Price Est 4621 (6 1/2 year's wages)



Orcish

Weight est 36
Price Est 5997 (8 year's wages, or 2 fine horses)



Nordic Carved

Weight est 27-36
Price Est 24000 (33 year's wages, 10 fine horses)


Stalhrim (light)

Weight est 8.5
Price Est 41500 (more than a lifetime's wages, 20 fine horses)


Dwarven

Weight est 63
Price Est 87000 (more than a lifetime's wages, 36 fine horses)



Ebony

Weight est 115
Price Est 580000 (more than a lifetime's wages, 250 fine horses)

 

 

Jewelry

 

 

Silver Necklace

Weight est 0.07
Price Est 20 (half a month's wages)

 

 

Gold Necklace

Weight est 0.15
Price Est 240 (half a year's wages)

 

Silver Ring

Weight est 0.1
Price Est 26 (half a month's wages)

 

 

Gold Ring

Weight est 0.19
Price Est 320 (half a year's wages)

 

Clothes are extremely variable in price by quality, but weigh 3-6 pounds. You can get a simple outfit for about shilling (12d), or 6d if you're poor. Boots/shoes cost similar. A reasonably fine robe might cost 1L. At the other end of the scale, fashionable noble clothes come out at 50L. The variability and price range of clothing is currently limited however as I@m dealing with vanilla assets only.

 

 

 

The core of these price/weight estimates lies in the materials - density and value per pound. (cloth and gems are priced and weighted seperately)

 

 

Material Av Density Density Basis Value Raw lb/in3 d/lb

Bonemold 0.04 Bone/Amber 140

Chaurus Chitin 0.075 Bone 8

Chitin 0.06 Chitin / Calcium Carbonate 8

Copper 0.32 Copper 40

Dragon Bone 0.07 Bone 10000

Dragonscale 0.06 Chitin / Calcium Carbonate 10000

Dwarven 0.3 Brass / Bronze 1000

Ebony 0.33 4675

Glass 0.01 Obsidian 3000

Gold 0.7 Gold 4000

Iron 0.28 Iron 24

Jade 0.12 jade 60

Leather 0.027 6 oz Leather 3.8

Moonstone 0.02 Aluminium 350

Oricalc 0.28 Steel 200

Silver 0.38 Silver 325

Stalhrim 0.1268068 diamond 10000

Stalhrim Light 0.034 Ice 10000

Steel 0.28 Steel 50

Wood 0.0173611 pine 4

 

Yes, 90% of these prices have been pulled cout of my ass. Iron, leather and wood(timber) have been sourced. Gold and silver aren't fully sourced but based on derivation and educated guess. Everything else needs sourcing and/or work. And of course there are various fantasy materials at work (including "glass"/"malachite", "ebony" and "moonstone" - I work on the assumption these have nothing to do with their real-world namesakes. Depending on how seriously you take smithing recipies, Tamriel "steel" may also be included in this...)

Edited by Angbot
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