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Posted

am having same issue, uninstalled ck then reinstalled, this time it said you are using old script and it installed the new scripts, but no change still ctd when i click dw file, this sucksssssss

Posted

can anybody confirm that ck 64bit works with dv and saves temp.wave to correct fodders after clicking on save , so we all know its ck or us causing the problems, i find it hard to believe that ck 64 bit was released with these problems and have been searching for 4 days, old ck works good.

  • 2 weeks later...
Posted (edited)

I'm having this error now as well :pinch: Done the cmd thing(even had my friend who works in IT do it for me since I didn't manage on my own lol). I've run CK as Administratior, compatibility view, reinstall but nothing. Crashes on the same place in a row too. Even after I redid the mod it still crashes on the same place. It's as if I cannot close the CK inbetween sessions. If I do I cannot edit dialogue n stuff anymore for my mod. :huh: :down: :mad:

 

Which is...where I am now.

 

Edit: Been looking like crazy for a fix but this is the only thing of use I've found:

 

http://tesalliance.org/forums/index.php?/topic/7243-modding-workshop-my-first-quest/#comment-109741

Edited by Niborino9409
Posted

I may have a found a good workaround. I asked on the Bethesda forums and was told to make my mod in the original CK. It works for me, no crashes. :) I'll just have to port it over after. Posted again so people would see it :)

Posted
  On 9/10/2017 at 10:34 AM, Niborino9409 said:

I may have a found a good workaround. I asked on the Bethesda forums and was told to make my mod in the original CK. It works for me, no crashes. :smile: I'll just have to port it over after. Posted again so people would see it :smile:

Hello how would one port it over becuase i have some custom meshes that are already converted to work with SSE. also i only want to change the diologue and make quests so would matter

Posted
  On 9/16/2017 at 2:54 AM, Stephen999 said:

 

Hello how would one port it over becuase i have some custom meshes that are already converted to work with SSE. also i only want to change the diologue and make quests so would matter

 

https://youtu.be/iOmMIr9ngTs

 

But I used this: https://www.nexusmods.com/skyrimspecialedition/mods/4089/? instead of what he uses in the video.

 

If we need to discuss it further I suppose we should make a new thread or something :)

  • 1 month later...
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