Shurugar Posted November 16, 2016 Share Posted November 16, 2016 (edited) Hi, I´ve tried to implement an ambush into my mod, but sadly it won't work. I've copied the assets directly from one of the dlc instances, so I don't think I've missed any components of the ambush, and kept the active links: http://imgur.com/pLMovJR Thing is, as soon as I visit his "ambush" ingame, he's just standing at the same location I've placed his marker, chilling. http://imgur.com/oOjpE8J At least he enters combat as soon as I ran through the trigger box, so that part works. But he won't play his animation, he just directly tries to kill me. After this mess I tried the same with the premade ambushes from the Warehouse (the falmer one and the chaurus) same result. Do I miss something? Couldn't find anything. Oh and I've also already tried to reload the cell (like how it works with the ore mines) Edit: Just realised I've messed up the title. Edited November 16, 2016 by Shurugar Link to comment Share on other sites More sharing options...
youbetterwork Posted November 17, 2016 Share Posted November 17, 2016 When I Isolated one of these ambushes in an apocrypha cell, it had 5 references and a bunch of what looked like blue connections leading to somewhere I couldn't see. http://imgur.com/a/Yijyt Also, when I look at the tutorial for ambushes, it says that you should have 5 references, but I only see 4 in your image. http://www.creationkit.com/index.php?title=Bethesda_Tutorial_Traps_and_Prefabs Maybe those invisible blue links lead to some animation reference I don't know how to see... Link to comment Share on other sites More sharing options...
Shurugar Posted November 17, 2016 Author Share Posted November 17, 2016 (edited) I think you got exactly the ambush I've copied. My observation was that the 5th reference, the door(?) in this setup would open up the moment you kill the lurker, and because I don't want that, i deleted it. Which blue connections do you mean? I only see one, from the trigger box to the enemy? What I found today was a topic about the same problem where some people solved the problem for them by going directly from the title menu to the cell with coc. It seems like my already existing char which visited the cells already before could be the issue, i hope this is true, would be an easy solution. Edited November 17, 2016 by Shurugar Link to comment Share on other sites More sharing options...
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