Tchos Posted November 21, 2016 Share Posted November 21, 2016 Also, I can create a script to fire the ending cutscene on command, with all of the variations, for the purpose of testing. Link to comment Share on other sites More sharing options...
rjshae Posted November 22, 2016 Share Posted November 22, 2016 Yes, I normally just use the delay when there's some animation going on in the cutscene. Link to comment Share on other sites More sharing options...
zaf Posted February 28, 2018 Author Share Posted February 28, 2018 Oh my, i forgot about this. Well now im back and have more time to record. https://clyp.it/zkqlmbll Thats the good ending. I used for reference because i currently dont have a copy of NWN2. I can finish recording the rest but i'm currently looking for someone to help turn it into a mod. Recording is all im able to do :( Link to comment Share on other sites More sharing options...
Tchos Posted February 28, 2018 Share Posted February 28, 2018 I'll turn it into a mod. But if you're going off of a playthrough's script, there are some additional files you'll probably need to hear, because there are some variations based on your actions aside from the larger good and evil ones. Link to comment Share on other sites More sharing options...
zaf Posted February 28, 2018 Author Share Posted February 28, 2018 Ok. Is there a way to get the script, like from a text file or something, so that i dont miss anything? Link to comment Share on other sites More sharing options...
Tchos Posted February 28, 2018 Share Posted February 28, 2018 Taking care of it. :) Link to comment Share on other sites More sharing options...
Tchos Posted March 8, 2018 Share Posted March 8, 2018 It's now online:https://www.nexusmods.com/neverwinter2/mods/1124 Link to comment Share on other sites More sharing options...
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