tawatabak Posted November 19, 2016 Share Posted November 19, 2016 (edited) make these places non hostile settlements there is no reason for the children of atom being hostile at kingsport lighthouse unless you attacked first or working against them in far harbourand since nukaworld i wish i could become overboss of other raidergangshow about making hangmans ally raider to nonhostile great khans and zimonja raider to viper or jackals or scorpion gang or other gangs of previews fallout gamesinstead of wiping them out do a few quests for them to gain acces to their workshop i would love to be able to become a member of the forged aswellmy evil/raider charakter would be thankfull we should still be able to wipe them out and claim that place for the minutemen but until that we should be able to work with them just like nukaworld giving us more roleplay choices edit i just foundhttps://www.reddit.com/r/Fallout/comments/4euxe0/a_guide_to_fallout_4_raider_factions_their/ which is a great read and explains some backstory to the different raider groups you can find in fallout 4 i would love if some lore would be used for new raider settlemnts like Sully Mathis gang which u already help ingame to gain controll over Thicket Excavations which would be a cool outpost to have controll over onlymod i know about that does something like trhis is http://www.nexusmods.com/fallout4/mods/19299/?which is great and awesome and is a must have for a raider build Edited November 19, 2016 by tawatabak Link to comment Share on other sites More sharing options...
genolune Posted November 19, 2016 Share Posted November 19, 2016 Similar Discussion for others who haven't read that thread. I'm working on the Children of Atom at Glowin Sea, Crater House and Kingsport Lighthouse because it doesn't make sense if you are friendly with the Crater children or a part of the Far Harbor children that the Salem Crater and Lighthouse children would be hostile to you. Link to comment Share on other sites More sharing options...
tawatabak Posted November 19, 2016 Author Share Posted November 19, 2016 im already hyped for your mod Link to comment Share on other sites More sharing options...
genolune Posted November 22, 2016 Share Posted November 22, 2016 I'll let you know when I finish it. For right now, I have on the plate: Vanilla users-Add Salem Crater settlement-Add faction stuff to equipment-Ally different Children of Atom factions-Fix Kingsport Lighthouse workshop ownership issues Far Harbor users-All the vanilla stuff-Add Far Harbor factions to equipment-Ally Commonwealth & Far Harbor Children of Atom factions That could all take awhile. Link to comment Share on other sites More sharing options...
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