EmissaryOfWind Posted November 19, 2016 Share Posted November 19, 2016 I'm trying to make an oven that uses a different model so I can put it in a small space, but when I change the model of the oven (in a duplicate object) the use marker disappears, so I have no idea what side of the object the player is going to be on when they activate it. How do I find out and avoid the user getting glitched into the wall? Link to comment Share on other sites More sharing options...
Tamira Posted November 19, 2016 Share Posted November 19, 2016 What new model do you use? The nif of the objects must have a BSFurnitureMarkerNode included, else you cannot use it as furniture/crafting furniture in the game. Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted November 19, 2016 Author Share Posted November 19, 2016 So can I use Nifskope to copy that node into my model? Link to comment Share on other sites More sharing options...
IsharaMeradin Posted November 19, 2016 Share Posted November 19, 2016 Should be able to. Link to comment Share on other sites More sharing options...
NexusComa Posted November 19, 2016 Share Posted November 19, 2016 Nifskope should have been your 1st choice Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted November 20, 2016 Author Share Posted November 20, 2016 Well, I first learned FO4's kit, where the marker is separate from the model and you can turn any nif into a workbench, so I didn't know. Link to comment Share on other sites More sharing options...
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