brunnwag Posted January 30, 2012 Share Posted January 30, 2012 I love how the look nothing special like that but brill in game! Means I won't be dissapointed.But the top one's texture isn't metallic enough it's like the original bronzeband! Oh, did you ever fix that because you've been so hard pressed with new models to do that I doubt you've had time to. Link to comment Share on other sites More sharing options...
Urwy Posted January 30, 2012 Share Posted January 30, 2012 I love how the look nothing special like that but brill in game! Means I won't be dissapointed.But the top one's texture isn't metallic enough it's like the original bronzeband! Oh, did you ever fix that because you've been so hard pressed with new models to do that I doubt you've had time to. I think i did :)That top one is also an attempt to texture without using photo-textures.. guess i still got a lot to learn when it comes to that :) Link to comment Share on other sites More sharing options...
AnonDraco Posted January 30, 2012 Share Posted January 30, 2012 (edited) Good news: the blade is done (tweaking needed)Bad news: vertex count over 3k, BUT I DON'T CARE! Edited February 5, 2012 by AnonDraco Link to comment Share on other sites More sharing options...
Garagorn888 Posted January 30, 2012 Share Posted January 30, 2012 Only just noticed this thread. I love the 'Inheritance Cycle' books and can't wait to see it's world in Skyrim. I have no idea how you plan to create entire continent from the books though. It sounds pretty impossible to me... Just please don't shrink the levels, unless you really have to. The film's done that badly enough already. Link to comment Share on other sites More sharing options...
brunnwag Posted January 30, 2012 Share Posted January 30, 2012 The levels? Were doing a totally new questline set 10 years after the end of the inheritance cycle. Link to comment Share on other sites More sharing options...
Garagorn888 Posted January 31, 2012 Share Posted January 31, 2012 The levels? Were doing a totally new questline set 10 years after the end of the inheritance cycle. Sorry, I was tired when I wrote that. I mean the areas around the continent. Each city, etc. Link to comment Share on other sites More sharing options...
brunnwag Posted January 31, 2012 Share Posted January 31, 2012 No we're going to try our best :) you might have to wait a while for it to be out though, Alagaesia is massive! Link to comment Share on other sites More sharing options...
Urwy Posted January 31, 2012 Share Posted January 31, 2012 (edited) I love how the look nothing special like that but brill in game! Means I won't be dissapointed.But the top one's texture isn't metallic enough it's like the original bronzeband! Oh, did you ever fix that because you've been so hard pressed with new models to do that I doubt you've had time to. How's this for metallic? :) did a preview render in blender so you can see the effects of the normal and specular maps (depth and shinyness).Did notice the model is doing funny stuff when it comes to smooting out the edges >.> Edit: Bonus image! Edited January 31, 2012 by Urwy Link to comment Share on other sites More sharing options...
AspenShadow Posted January 31, 2012 Share Posted January 31, 2012 I can't leave this thread alone for a week without 3+ models being added lol,I'm loving the new designs especially the intricate draconic blade :biggrin: I don't know how you guys manage that level of detail... :geek: Keep stocking up the Armory and good luck to the two new modellers! :thumbsup: Link to comment Share on other sites More sharing options...
AnonDraco Posted January 31, 2012 Share Posted January 31, 2012 (edited) Every time i start reading tutorials, or google some information about correct methods, i feel like an complete idiot. :wallbash: No worries, the latest model is fine, but it appears that i could have used the v1.0 after all. Actually it was better optimized than new one... :ermm: I started a new for nothing.. oh well, you know the saying: the more you know... :wallbash: Edit: actually.. it's easier to make hi poly model from v2.0 and i can optimize it for low poly. everythingwentbetterthaniexpected.jpg Edited January 31, 2012 by AnonDraco Link to comment Share on other sites More sharing options...
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