eternalsoul2012 Posted December 27, 2011 Share Posted December 27, 2011 i'm trying to get my custom armor into skyrim but it was invisible so most likely the bsdismemberskininstance modifier wasn't pasting over correctly in nifscope so i started over in 3dsmax 2012 with an .obj import of my armor and an import of the original ebony armor to get the weighting corrected using skin wrap modifier but how do i get the bsdismemberskininstance modifier if it's not there,can i use a Displace Modifier please help Link to comment Share on other sites More sharing options...
FavoredSoul Posted December 27, 2011 Share Posted December 27, 2011 Um. Just add a new one? Its in the Modifier List: BSDismemberSkin Modifier There are three sub-selections of dismemberment for armor. You can rename them correctly when in Nifskope. Link to comment Share on other sites More sharing options...
eternalsoul2012 Posted December 27, 2011 Author Share Posted December 27, 2011 Um. Just add a new one? Its in the Modifier List: BSDismemberSkin Modifier There are three sub-selections of dismemberment for armor. You can rename them correctly when in Nifskope. BSDismemberSkin is not in the modifier list i looked through the list thourghlyhow to add a new bsdimemberskin modifier to the list Link to comment Share on other sites More sharing options...
FavoredSoul Posted December 27, 2011 Share Posted December 27, 2011 Just make sure you're running the latest version of Niftools. It's definitely there because I also use Max 2012. Link to comment Share on other sites More sharing options...
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