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Constructible Object shows on workshop list but not in world


Sar3z

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I made a bunch of Constructible Objects with their own STAT items (which are previewed just fine in the CK, and are properly referenced in the Created Object field) and ArtObjects (which again, can be viewed fine in the CK), yet when I run the game and go to the section of the workshop they should be in, they are listed, but neither the thumbnails nor the actual objects show up, does anyone have any clue on what I might be missing?

 

PS: I suspect it might have something to do with the .nif files, but wouldn't that cause problems in the CK as well?

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The thumbnail preview is determined by the preview transform which you select on the static object edit page. Technically you can pick any completely unrelated object and it will automatically use your nif to generate the preview. However I've found that it's best to select a similar item (or similarly sized item) so that the camera distance (for lack of a better description) is reasonable. Otherwise you might end up with a preview that looks like it's zoomed way into the object and is too large for the thumbnail or vice versa.

 

If you build the object and it's not appearing in world then I think your nif file is probably not where the path indicated it would be, but others could chime in on this one in case I'm wrong.

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The thumbnail preview is determined by the preview transform which you select on the static object edit page. Technically you can pick any completely unrelated object and it will automatically use your nif to generate the preview. However I've found that it's best to select a similar item (or similarly sized item) so that the camera distance (for lack of a better description) is reasonable. Otherwise you might end up with a preview that looks like it's zoomed way into the object and is too large for the thumbnail or vice versa.

 

If you build the object and it's not appearing in world then I think your nif file is probably not where the path indicated it would be, but others could chime in on this one in case I'm wrong.

As I've said, the Creation Kit can find the files and load the model and textures properly without any problem, I've even had it create .ba2 files for the mod to make sure the game has the files properly accessible, yet the game apparently won't load them.

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