09jlardinois Posted November 22, 2016 Posted November 22, 2016 Hey, all,I'd like to make some texture mods for Skyrim SE, but I'm not sure if it's possible to do what I want. I'm not very familiar with how texture mapping works in Skyrim, but is it possible to make mirrored reflective surfaces in Skyrim?I see lots of "reflective" armor, dishware and vases in Skyrim, but they're all a very diffused, dull, and lackluster. I was wondering if the engine supports fully-mirrored reflections or not, or if there are some kinds of performance constraints that prevent them.I'm hoping to make some truly reflective jewelry, silverware, and treasure pieces that have a reflective glow and sparkle to attract players to take them, steal them, or even just notice them better. I want to make a mod focused on treasure hunting and kleptomania, and having very tempting, shiny treasures is part of that goal. Thanks for your help, friends.
Ethreon Posted November 22, 2016 Posted November 22, 2016 Do you mean to reflect direct, real time, what's around them? Or just more clear versions of the ingame reflective maps?
zilav Posted November 22, 2016 Posted November 22, 2016 There is environment mapping shader in Skyrim that reflects a texture you provide. No need to reflect the real environment around as noone will notice the difference unless you are trying to make a flat mirror.
09jlardinois Posted November 23, 2016 Author Posted November 23, 2016 Ethreon, I'm not too familiar with texture mapping, so I'm not sure what it might be called. I'm more of a programmer and level designer. But I would imagine reflecting in real time the environment around the material. Like a mirror, but on the surface of a silver sword or elven armor.Zilav, that's a good point. I think it might be noticed on armor and swords, but would that have too much of a performance impact? I'm looking to a similar effect of the hyper-reflective cars in some racing games and mods for racing games. I've never modded Grand Theft Auto, but I have seen mods for it where the metals are super reflective. I think you're right that reflection on that level is probably not necessary for jewelry, trinkets, and silverware, but it could be really cool for weapons and armor - especially on swords in 1st person and armor in 3rd person.
Ethreon Posted November 23, 2016 Posted November 23, 2016 Right now, I don't think there is any place where you'd want real time reflections. They are incredibly demanding.
zilav Posted November 23, 2016 Posted November 23, 2016 Yes, there is no real reflections shader in Skyrim engine, and in Fallout 4 either.
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