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I have 5,674,346,795 of a certain item i cant drop


topeira

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find a container, empty is better. put a single item in the container. Lower the console, click on and get the id of the container. Then type

 

container_id_#.duplicateallitems 14

 

so if your container is one in your settlement that you made, with an id # of FF003800 you would type

 

FF003800.duplicateallitems 14

 

what that is going to do is duplicate all of the items in container FF003800 and put them in container 14. This also has the interesting side effect of erasing the contents of the target container (in this case, 14, which is the player) so it should leave you with nothing in your inventory except the one item you made a copy of from the container.

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well i tried this idea, obviously. i tried moving this item into a container. sadly i cant. i can hear the sound effect of the item being moved to a container (just as i can hear the effect when i try and dismantle it in the armor bench) but the coat remains in my inventory (and in the armor bench case - i also get cloth.... without dismantling the coat. it's still there the summummabitch).

 

MA1025 - thanks for the BAT file, mate.

as expected - it didnt work. the console commands dont tickle this pieac of sh.. i mean - this peace of clothing. so even if i enter it with that BAT file - no go. the number of duplicated items remain.

 

in the end i switched to my old save.

 

i would still love it if anyone have any more ideas, because i have this coat in my inventory for more than 30 hours. not the duplicated one. this one is not a problem anymore since i reverted to an old save. but there is the original coat which i have ZERO of in the inventory according to player.inv check. and i cant see this item when i go into the pipboy.... but i CAN see it when i enter the armor bench. i would still love to remove it. it might cause more issues down the line if i dont get rid of it, just like it did yesterday for whatever reason.

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Unfortunately the inventory "database" in your save game is just corrupted and there aren't any save game cleaners for Fallout 4 (and I'm not sure they would clean inventory corruptions anyway).

that's a shame.

oh well. it isnt that bad as long as i have just 1 item messed up.

 

i also have script lags - i press a button or interact with a person and it takes a few good seconds until the button is actually pressed or that person actually talks to me, or it can take a while from accepting a mission until it appears on the left side...

stuff like that.

 

i wonder if there is a fix for that.... :P

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How long have you been playing on this particular save game? What level character is it? If it's a pretty old file it could be experiencing all kinds of corruption issues, not just your inventory. If you've uninstalled the wrong mods while in progress with this file, installed a mod that had some poorly written scripts or handled persistent refs badly, spammed save too often, experienced some Bethesda engine bugs, there's all kinds of things that gradually build up in a save file. It seems like Fallout 4 is better about this kind of gradual file corruption than Skyrim was (based on general observation, nothing concrete) but it's just a fact of life with these games unfortunately. A good rule for gaming happiness is not to become too attached to a particular save game file if you're going to use mods especially. Play long enough, eventually you'll get one that's just too bugged to continue. :(

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Hi There,

 

I believe i have resolved this issue (for myself at least).

I had a Cowboy's Hat in my inv, which was visible only in the crafting menu, with a count (0) next to it. When i tried to remove it with player.removeItem, the weight would jump to millions.

I think it was the hat that i removed off Cass (the one from mod), and then uninstalled the mod, but the hat remained bugged out in the inv.

Anyway, what i did is get the item ID off player.showInventory and then ADD the hat with player.addItem (ID) 1. The item count was set to 1 and i could finally drop it, scrap it, sell it!

Also i had 10 vault 111 jumpsuits for some reason, but that's unrelated :P

Hope this will help anyone who will come across this bug.

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  • 5 months later...

Hi There,

 

I believe i have resolved this issue (for myself at least).

I had a Cowboy's Hat in my inv, which was visible only in the crafting menu, with a count (0) next to it. When i tried to remove it with player.removeItem, the weight would jump to millions.

I think it was the hat that i removed off Cass (the one from mod), and then uninstalled the mod, but the hat remained bugged out in the inv.

Anyway, what i did is get the item ID off player.showInventory and then ADD the hat with player.addItem (ID) 1. The item count was set to 1 and i could finally drop it, scrap it, sell it!

Also i had 10 vault 111 jumpsuits for some reason, but that's unrelated :tongue:

Hope this will help anyone who will come across this bug.

 

Now why didn't I think of that? 8)

 

Worked great. Adding 1 to the 0 items let me scrap them.

 

Seriously - thanks for taking the time to post; it helped a ton. 8D

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  • 1 year later...

Hi There,

 

I believe i have resolved this issue (for myself at least).

I had a Cowboy's Hat in my inv, which was visible only in the crafting menu, with a count (0) next to it. When i tried to remove it with player.removeItem, the weight would jump to millions.

I think it was the hat that i removed off Cass (the one from mod), and then uninstalled the mod, but the hat remained bugged out in the inv.

Anyway, what i did is get the item ID off player.showInventory and then ADD the hat with player.addItem (ID) 1. The item count was set to 1 and i could finally drop it, scrap it, sell it!

Also i had 10 vault 111 jumpsuits for some reason, but that's unrelated :tongue:

Hope this will help anyone who will come across this bug.

 

Thank you thank you!

Fixed the 2 items I had that were bugged out. Posting a reply so I can find this again if I need to.

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  • 1 month later...

Hi There,

 

I believe i have resolved this issue (for myself at least).

I had a Cowboy's Hat in my inv, which was visible only in the crafting menu, with a count (0) next to it. When i tried to remove it with player.removeItem, the weight would jump to millions.

I think it was the hat that i removed off Cass (the one from mod), and then uninstalled the mod, but the hat remained bugged out in the inv.

Anyway, what i did is get the item ID off player.showInventory and then ADD the hat with player.addItem (ID) 1. The item count was set to 1 and i could finally drop it, scrap it, sell it!

Also i had 10 vault 111 jumpsuits for some reason, but that's unrelated :tongue:

Hope this will help anyone who will come across this bug.

Thank you!

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