greekrage Posted November 24, 2016 Author Share Posted November 24, 2016 place the current developed mod in whole somewhere online and I will look into it, make sure I have every bit of data you used for it. I 'll repeat the same exact procedure to inspect it. in the mean time, in the CK, where the textures you edits were at, on the right pane of the cell view, what ever you click on, right click it and select "use info" and see whats shared .take a screen shot of that window open and then go to where the effected parts of the other mod are and repeat .compare the two screen shots on one monitor and see what's shared...avoid ITM's between your modding practices so they don't mess with other world space objects..even statics are effected. All I can do is look, but, I don't have a lot of time this weekNeither do i..im too busy WRECKING Salem...:P When were not both out of it...we can look at it...im in no rush since it was a scrapped project... Any way...get some rest....have some sex...etc...you know...Stuff that matters...;) Link to comment Share on other sites More sharing options...
Purr4me Posted November 24, 2016 Share Posted November 24, 2016 I hid my broom (Salem.) isn't that where they burned witches at the stake ? :devil: :ohmy: Link to comment Share on other sites More sharing options...
greekrage Posted November 24, 2016 Author Share Posted November 24, 2016 I hid my broom (Salem.) isn't that where they burned witches at the stake ? :devil: :ohmy:Yep thats the place...:P Link to comment Share on other sites More sharing options...
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