ZOMKILL Posted April 20, 2017 Share Posted April 20, 2017 (edited) I've gone back to watching hitman videos of the M4 and it's lovely, sorry ANTISTAR but it's worth seeing again and again your mod :happy: :laugh: Edited April 20, 2017 by ZOMKILL Link to comment Share on other sites More sharing options...
antistar Posted April 20, 2017 Author Share Posted April 20, 2017 After you're done with the Mini-14, what weapons do you plan to work on? The USAS-12 is next. Come to think of it, the Mini-14 is basically finished now; asset-wise, at least. I guess there's still the sounds though - same for the Glock and USAS-12. (Vanilla sounds with their timing changed a little to fit Hitman's animations.) The AR-15's A1 handguard is in, and so is the new 5.56mm suppressor. Right now I'm working on the tactical light for the AR-15 - or the mount for it, really, since it'll use the same torch as the Mini-14. Actually I might do the tactical light/s for the Glock before moving on to the USAS-12. Link to comment Share on other sites More sharing options...
ZOMKILL Posted April 20, 2017 Share Posted April 20, 2017 Antistar Do you plan to make a HK416, SR25 and MK18 MOD1? Link to comment Share on other sites More sharing options...
antistar Posted April 20, 2017 Author Share Posted April 20, 2017 In short; nope, sorry. With the parts available to the AR-15 you can get something pretty close to a Mk 18 Mod 0 though, as noted earlier in the thread. Link to comment Share on other sites More sharing options...
ZOMKILL Posted April 20, 2017 Share Posted April 20, 2017 Do not worry, with the AR 15 I'm more than happy (the model is superb), I'm just waiting for this mod and I'm really looking forward to getting the RA 15 and continuing with FALLOUT 4 :wink: :thumbsup: Link to comment Share on other sites More sharing options...
PatriotGuy Posted April 20, 2017 Share Posted April 20, 2017 Quick question: are you going to bake in an fov change? Link to comment Share on other sites More sharing options...
antistar Posted April 21, 2017 Author Share Posted April 21, 2017 Quick question: are you going to bake in an fov change? You mean a general FOV change - not just when using iron sights or scopes or whatever? No, I see that as something for the user to configure the way they want/need. (Hey game devs or possibly more importantly game publishers: Please take that as a hint. FOV sliders are an accessibility feature.) Anyway, why do you ask? Link to comment Share on other sites More sharing options...
PatriotGuy Posted April 21, 2017 Share Posted April 21, 2017 Just curious. Which fov settings do you personally use? Link to comment Share on other sites More sharing options...
antistar Posted April 22, 2017 Author Share Posted April 22, 2017 I've got it on 90 at the moment; just for the camera, though. The weapon viewmodel fov is on whatever the default is though, I think. Link to comment Share on other sites More sharing options...
Moldy Posted April 23, 2017 Share Posted April 23, 2017 Question; I recall you wanting to stick a WWII vintage English gun in here. Was it the Bren,or the Sten? Link to comment Share on other sites More sharing options...
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