EmissaryOfWind Posted November 25, 2016 Share Posted November 25, 2016 Since conversion to SE is pretty much the standard now, I was wondering if I could possibly save myself time by making future mods directly in the SE kit. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted November 25, 2016 Share Posted November 25, 2016 The ESP and BSA files are coded differently due to the 64 bit nature of SSE. That means, either make mods solely for SSE or make it for original and port it to SSE. Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted November 26, 2016 Author Share Posted November 26, 2016 Too bad. Link to comment Share on other sites More sharing options...
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