Jump to content

radio receivers fallout4 ?


Nexus2099

Recommended Posts

Hi, hope the question is not stupid, but i was unable to find a solution in other places, and i'm not an expert about these things, so sorry if the question appear stupid...

 

In fallout4 there are lots, apparently, of those "old style" radio receivers here and there, but i found no ways for collect them, or carry them where i want, or maybe build them ... and in a pair of settlements i accidentally eliminated them, one time (Sanctuary) scrapping it for error, having scrap everything mod, another time (Red Rocket) i tried to move a table where the radio was sitting on, and it just disappeared ...

 

Does anyone know if there is a way for carry a radio from a place to another ? (i was able to move one in Sanctuary, but apparently in any other location where i tried, no way to move around them, also being in "workbench mode" ) ... or as alternative, to build a working one where i want ?

 

Noticed also, pointing them with the mouse in console, that apparently all the receivers have different objects IDs ... if i use the player.placeatme command with one of these IDs, can i have conflicts for have duplicate an item ? ... or, still as alternative, if i find a radio receiver in an abandoned place, can i "invoke" it in a different place (like, a settlement, as example), and have no problems with multiple objects with same ID ? (basically, i mena, if i "invoke" it with player.placeatme command, does this create a duplicate, or the item appear at me and disappear from the original place ?.

Link to comment
Share on other sites

Update: i tried to record the IDs of some radios (4 in different places, from console) and use player.placeatme ... but always get the error tha tsay that the item have no objectID ... ??? ... how can i read their IDs when i'm in console and click on them, if they don't have IDs ? ...
Link to comment
Share on other sites

  • 2 weeks later...

player.placeatme baseid is to create a new item from a base object, not the object id you get in game.

 

prid objectid selects the object ingame (i.e. as if you clicked on the object while the console is open)

moveto player will move the selected object to the spot the player is standing at.

 

 

baseid's are used to create new objects, the objectid is the id assigned to the object that was created from a baseid. So in order to make 'new' radio's you would need to know the objects baseid, I don't know of a console command that will get you the objects base id, but you might try something like 'help radio 4' to search for them and scroll through the output looking for items labeled 'Radio', mind you it might take you awhile to find the radio your looking for.

 

here are some base id's for you though:

 

Diamond City Radio Reciever - 00082447

Freedom Radio Reciever - 001642EE

Institute Radio Reciever - 000CA89D

Railroad Radio Reciever - 00218C3C

Silver Shroud Radio Reciever - 0022E058

Edited by caleb68
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...