tawatabak Posted November 29, 2016 Share Posted November 29, 2016 i used to make a topic for each of these requests, but i dont want to bump them too often so i decided to make a topic for all of them 1.)at the end of nukaworld, whatever you do, one gang will turn against you and invade the powerplant but i dont like that ending i did my best to help all 3 gangs equally and still one turns against me that sux so i thought to myself how about a peaceful ending instead of one of the 3 newgangs turns against you, it will be the rust devil that invade the powerplant planning to take nuka world for them and there robotsand you together with pack, operater and disciples fight against the rust devils leaving all 3 gangs alive so you can get all 3 perks and be able to play all radiant quests after finishing nuka world i know this would be a lot of work but im sure it can be done could be another gang like trappers or forged or even gunner or minutemen, doesnt need to be rust devils, but i think they would fit cause you need a lot of firepower to go against three vicious raider gangs at ones and robots obviously have a lot firepower 2.)in nukaworld after you made your firstt steps into the commonwealth sinner and his gang will try to attack you new outpostyou have the option to kill them or to talk them of but i would really like to recruit him and his gang for my outpostwith some kind of some hard speechchecks(high charisma) im the overboss and im sure i could convince those guys to join me 3.)make it possible to raid the settlements that come with the various dlcslike the farharbour settllements, vault 88, mechanustlair or to turn thme into vassals 4.)i use a mod which lets me move mama murphy to other settlements but her chair which she relies on later isnt buildeable in other settlements, leading to her just standing on the edge of the settlement looking in the direction of sanctury so i would love to be able to build her chair anywhere 5.)i like having a railroad caretaker at my settlement but sadly i only get one for only one settlementso would it be possible to make the quest to establish the mercer safehouse a radiant quest until every settlement has its own caretakerwould be damn cool if you ask me 6.)there is no reason for the children of atom being hostile at kingsport lighthouse unless you attacked first or working against them in far harbourand since nukaworld i wish i could become overboss of other raidergangshow about making hangmans ally raider to nonhostile great khans and zimonja raider to viper or jackals or scorpion gang or other gangs of previews fallout gamesinstead of wiping them out do a few quests for them to gain acces to their workshop i would love to be able to become a member of the forged aswellmy evil/raider charakter would be thankfull Link to comment Share on other sites More sharing options...
steve40 Posted November 30, 2016 Share Posted November 30, 2016 Link to comment Share on other sites More sharing options...
tawatabak Posted November 30, 2016 Author Share Posted November 30, 2016 why respond if it isnt helping anyone?you are kind of a douche, arrent you Link to comment Share on other sites More sharing options...
Athanasa Posted November 30, 2016 Share Posted November 30, 2016 why respond if it isnt helping anyone?you are kind of a douche, arrent youWe get tons of these, "wot I want" posts, usually worded pretty terribly with no effort at punctuation or coherence. We get English isn't your first language, but at least try to format your post so its readable! (This I'd aimed at others more than you) At least put the correct capital letters in the title! If you can't be bothered to do that, why should anyone bother to make a mod for someone so monumentally lazy and entitled? The way you worded this thread is selfish. Mods YOU want made, for you alone. Sure, I may agree with you on some of them (even if making it so is far more complex than you could imagine), but your way of making the post ME ME ME puts me right off. Link to comment Share on other sites More sharing options...
tawatabak Posted November 30, 2016 Author Share Posted November 30, 2016 im sorry if i sound selfishbut the thing is i cant speak for everyone, topic titles like "mods that everyone wants" and the likes, just doesnt feel rightand i know these are complex ideas and would be hard to create again i apologize now i go and kill myself have a nice day Link to comment Share on other sites More sharing options...
Athanasa Posted November 30, 2016 Share Posted November 30, 2016 (edited) again i apologizeÃÂ now i go and kill myselfÃÂ have a ÃÂ nice dayWTF dude. K. Tip: Don't behave like an angsty 13 year old if you want anyone to take you seriously. The key is how you word it. For example, your first idea. It's not, "it sux!!!11!!" or "i dont like" - point out WHY it sucks and needs changing. Tip: The reason isn't your personal feelings. The reason is that, like the rest of FO4, it shoves you down a crappy corridor of false 'choices', and whichever choice you take at the end of it takes hours of progress and hard work away from you, disregarding the actions that any sane character would at least TRY. The main (massive) reason for me not caring to read your post is that you haven't bothered to use capital letters and use txt spk. I guarantee others feel a similar way about titles. You make good points, you have good suggestions for workarounds. You've clearly put effort into the IDEAS, so make an effort to present them. Edited November 30, 2016 by Athanasa Link to comment Share on other sites More sharing options...
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