Sugarjax Posted November 30, 2016 Share Posted November 30, 2016 Unarmed may not seem like a viable lore friendly way to clear out a building, but neither is a godlike character with a dagger. Unarmed already has set killmoves from piledrives to merciless beatings. These animations are fun to watch especially on those who tell you "you don't stand a chance against me" until you decapitate them in one swing. It would be neat to see a tree for this so you could enjoy the animations while also enhancing your skill. It's pointless having archery at 100 and sniping for that extra sneak damage, but it does nothing for your characters growth. The weapons would improve the drive to play as well. I'm aware of the unarmed enchantments, but I'm talking a regular weapons tree 5/5 100% more damage with knuckles/gloves/wolverine claws. Decapitation (a single slo mo shot to the head that pops it off) Increased speed of attacks (not like fallout 4 where swinging a machete is just as fast as punching.) Add a running power attack like a tackle. So much room to play with. Link to comment Share on other sites More sharing options...
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