cumbrianlad Posted December 2, 2016 Share Posted December 2, 2016 Jaxonz positioner would benefit heaps of Special Edition players As he's quit Skyrim modding he has stated that anyone can take over his mods and presumably this could be ported over. Jaxonz positioner was so popular that it would receive loads of interest if it was ported to Special edition. Link to comment Share on other sites More sharing options...
archtrtd1 Posted December 2, 2016 Share Posted December 2, 2016 I, too, would love to see a version of Jaxonz positioner for SE - it was a must-have for me in Skyrim classic. I know it required SKSE and so we will have to wait and see if those functions will be available in the SKSE64 version. Jaxonz is female . . . Link to comment Share on other sites More sharing options...
cumbrianlad Posted December 2, 2016 Author Share Posted December 2, 2016 Oops! My apologies go to Jaxonz for the gender gaff. Thanks for pointing that out to me. I'd forgotten about the SKSE too. I'd still love to see it. Link to comment Share on other sites More sharing options...
utopium Posted December 2, 2016 Share Posted December 2, 2016 (edited) While Jaxonz is no longer involved in Skyrim modding, there is Cobb Positioner and as far as I know he is still active. http://www.nexusmods.com/skyrim/mods/74768/? Might be worth checking with him if he plans on bringing that over when SKSE is ready. Edited December 2, 2016 by utopium Link to comment Share on other sites More sharing options...
IceTater Posted February 4, 2017 Share Posted February 4, 2017 Jaxonz is awesome! Link to comment Share on other sites More sharing options...
atcggcta Posted June 20, 2017 Share Posted June 20, 2017 Yes, I would use Jaxonz positioner all the time on SE! Does anyone know if this has happened yet or if anyone is working on it? Link to comment Share on other sites More sharing options...
cdcooley Posted June 21, 2017 Share Posted June 21, 2017 Yes, I would use Jaxonz positioner all the time on SE! Does anyone know if this has happened yet or if anyone is working on it?It's not possible until SKSE64 is available. Jaxonz Positioner, Cobb Positioner, and Portable Containers all require SKSE to support moving arbitrary objects around. Link to comment Share on other sites More sharing options...
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