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Guards who dead alone


marob307

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Very possible, but I can't confirm. According to ID finder, the dead guards come from oblivion. esm.

 

And they always died in pair.

 

I didn't unistalled OOO because is complicated to reinstall.

 

All of them are male and bear vanilla legion armor. I could not said which mod distrup the script. The majority of my city guards have grey armor from a mod.

 

I hope they will not repop and i can disable them by the console.

 

how post my mod load order.

 

I have MOO, OOO and MMM + oblivion uncut+ oblivion restauration content.

 

I have few females guards.

Edited by marob307
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You can use Wrye Bash to do that.

 

With Mods tab open right click on the Files header bar and select "List mods...". This will open a small window that is named Active Mod Files. Highlight all of the contents of that window (including the spoiler tags) and hit Ctrl+C to copy and then in your post here hit Ctrl+V to paste.

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My mod order, good luck ! I use Boss + bash+ bain+tes4edit !

 

Advice me , if you see bad mod or incompatibility please !

 

 

 

 

00  oblivion.esm
01  TR_OoT_Main.esm
02  SettlementsOfCyrodiil.esm  [Version 1.3]
03  All Natural Base.esm  [Version 1.36]
04  Cobl Main.esm  [Version 1.74]
05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.40]
06  Mart's Monster Mod.esm  [Version 3.8b1]
07  Mart's Monster Mod for OOO.esm  [Version 0.9.9MB8b1]
08  Enhanced Daedric Invasion.esm
09  Capes4NPCs.esm
0A  TamrielTravellers.esm  [Version 1.39c]
0B  Armamentarium.esm  [Version 1.35]
0C  Better Cities Resources.esm  [Version 6.0.7]
0D  CM Partners.esm
0E  Knights - Revelation.esm
0F  Unofficial Oblivion Patch.esp  [Version 3.5.5]
10  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
11  Oblivion Citadel Door Fix.esp
12  DLCShiveringIsles.esp
13  Unofficial Shivering Isles Patch.esp  [Version 1.5.9]
14  Better Cities .esp  [Version 6.0.5]
++  LoadingScreens.esp
15  All Natural.esp  [Version 1.36]
16  All Natural - SI.esp  [Version 1.36]
17  OBGE - Liquid Water.esp
++  Symphony of Violence.esp
18  Atmospheric Oblivion.esp
19  Sounds of Cyrodiil.esp  [Version 1.1]
1A  All Natural - Real Lights.esp  [Version 1.36]
1B  WindowLightingSystem.esp
1C  300_Lore_Dialogue_Updated.esp
1D  AliveWaters.esp
1E  AliveWaters - Koi Addon.esp
1F  AliveWaters - Slaughterfish Addon.esp
20  Oblivion Content Restoration Project.esp
21  Faction Followers.esp
22  Imperial Legion Backup.esp
23  Oblivion Uncut.esp
24  personality_idles4.esp
25  personality_idles4_C.esp
26  Enhanced Economy.esp  [Version 5.4.3]
27  travellers-new balance.esp
28  Populated Prisons.esp  [Version 1.2]
29  PCTM.esp
2A  PTRoamingNPCs.esp
2B  WildernessTravelers.esp
2C  Shivering Isles Travelers.esp
2D  FormID Finder4.esp
2E  Purge Cell Buffers - Loading.esp  [Version 1.0.0]
2F  Purger.esp
30  Streamline 3.1.esp
31  Dynamic Map.esp  [Version 2.1.1]
32  Map Marker Overhaul.esp  [Version 3.9.3]
33  Map Marker Overhaul - SI additions.esp  [Version 3.9.3]
34  DLCHorseArmor.esp
35  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.9]
36  DLCOrrery.esp
37  DLCOrrery - Unofficial Patch.esp  [Version 1.0.7]
38  DLCVileLair.esp
39  DLCVileLair - Unofficial Patch.esp  [Version 1.0.11]
3A  DLCMehrunesRazor.esp
3B  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.7]
3C  Sounds of Cyrodiil - Mehrune's Razor Add-On.esp  [Version 1.0]
3D  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
3E  CapesandCloaks.esp
3F  DLCThievesDen.esp
40  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.15]
41  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.14]
42  Cobl Glue.esp  [Version 1.73]
43  Cobl Si.esp  [Version 1.63]
++  Cobl Tweaks - Vanilla.esp  [Version 1.73]
44  Oscuro's_Oblivion_Overhaul.esp  [Version 1.40]
45  Alluring Potion Bottles v3.esp
46  Alluring Wine Bottles.esp
47  OOOCreatureAddons.esp
48  OOOEquipmentAddon.esp
++  ArmamentariumLLVendors.esp  [Version 1.35]
49  ArmamentariumArtifacts.esp  [Version 1.35]
++  ArmamentariumLLArmaVendor.esp  [Version 1.35]
4A  Mart's Monster Mod for OOO.esp  [Version 0.9.9MB8b1]
++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.8b1]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.8b1]
++  Mart's Monster Mod - No Balrogs.esp  [Version 3.8b1]
++  Mart's Monster Mod - Spawn Rates - Increased.esp  [Version 3.8b1]
4B  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.8b1]
4C  Mart's Monster Mod - Extra Wounding.esp  [Version 3.8b1]
4D  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.8b1]
++  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.8b1]
4E  Creature Diversity.esp
++  TamrielTravellerAdvScript.esp  [Version 1.39c]
4F  TamrielTravellers4OOO.esp  [Version 1.39c]
50  Mart's Monster Mod - Diverse Creatures Expansion.esp  [Version 3.8b1]
++  ArmamentariumLL4OOO.esp  [Version 2.01]
++  ArmamentariumLLMagicOOO.esp  [Version 1.35]
51  SOC-RegionalFarms.esp
52  TalosBridgeGateHouse.esp
53  Bigger Elder Council.esp
54  HackdirtTheDeepOnes.esp
55  BrotherhoodRenewed.esp  [Version 1.1.2]
56  Fighters Guild Quests.esp
57  300_White Stallion 4.esp
58  Kvatch Rebuilt.esp  [Version 3.0]
59  Kvatch Rebuilt - No More Burned Ground.esp
5A  Kvatch Rebuilt Weather Patch.esp
5B  MTCExpandedVillages.esp
5C  Region Revive - Lake Rumare.esp
++  RRLR - NPC Patch.esp
5D  RRLR - Essential NPCs.esp
5E  Tavern-Goers 2.esp
5F  TR_Stirk.esp
60  Stirk_Compatibility_Patch.esp
61  Vampire Hunting - Order of the Virtuous Blood.esp
62  VHBloodlines 1.2.esp  [Version 1.5.6]
63  24HrArenaAliveV2.esp
64  DLCBattlehornCastle.esp
65  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.12]
66  DLCFrostcrag.esp
67  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.10]
68  BrumaMGRestored.esp
69  BrumaMGRestored-Frostcrag.esp
6A  Knights.esp
6B  Knights - Unofficial Patch.esp  [Version 1.1.8]
6C  Oblivion Content Restoration Project -- Knights.esp
6D  Knights - Revelation.esp
**  Oblivion DLC Delayers.esp  [Version 1.0.1]
++  Mart's Monster Mod for OOO - Knights .esp  [Version 0.9.9MB8b1]
6E  Sounds of Cyrodiil - KOTN Add-on.esp  [Version 1.0]
++  Oscuro's_Oblivion_Overhaul - Knights of Nine.esp
6F  TOTF.esp
70  RTT.esp
71  RTT-Weye Relocation Patch.esp  [Version 2.0.1]
72  The Lost Spires.esp
++  The Lost Spires v14 Delayer.esp  [Version 3.1]
73  AFK_Weye.esp  [Version 2.32.COBL]
74  AFKWeye_MTC_RRLRumarePatch.esp
75  MannimarcoRevisited.esp
76  MannimarcoRevisitedOOO.esp  [Version 0.1]
77  LegionOutposts.esp
78  WhiteStallion-LegionOutposts Patch.esp
79  Enhanced Daedric Invasion.esp
7A  ReclaimSancreTor.esp  [Version 1.0.5]
7B  HeartOftheDead.esp  [Version 6.5]
++  HeartOftheDeadv6.5 Delayer.esp  [Version 3.1]
7C  Sounds of Cyrodiil - HOTD Add-on.esp  [Version 1.0]
7D  ClearwaterFarms.esp
7E  Faregyl.esp  [Version 2.0.11]
7F  MTCVillages-FaregylPatch.esp
80  Feldscar.esp  [Version 1.0.13]
81  Gottshaw Village.esp  [Version 1.0.1]
82  Molapi.esp  [Version 1.0.1]
83  Oranstad.esp
84  PTMudwater.esp
85  Reedstand.esp  [Version 1.0.4]
86  ShezriesTownsMaster.esp
87  MTC-LostSpires-Shezries Patch.esp
88  SilverfishFalls.esp
89  Urasek.esp  [Version 1.0.4]
8A  Vergayun.esp  [Version 2.0.2]
8B  Villages1.1.esp  [Version 1.1d]
8C  WhiteRoseFarm.esp
8D  WickmereFarm.esp
8E  xuldarkforest.esp  [Version 1.0.5]
8F  LostSpires-DarkForest patch.esp
90  xulStendarrValley.esp  [Version 1.2.2]
91  xulTheHeath.esp  [Version 1.1.1]
92  xulEntiusGorge.esp  [Version 1.2.2]
93  OblivionUncut-EntiusGorge Patch.esp
94  xulFallenleafEverglade.esp  [Version 1.3.2]
95  LostSpires-Everglade patch.esp
96  xulColovianHighlands_EV.esp  [Version 1.2.2]
97  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.6]
98  xulBravilBarrowfields.esp  [Version 1.3.6]
99  xulLushWoodlands.esp  [Version 1.3.5]
9A  Clearwater-Woodlands Patch.esp
9B  xulAncientYews.esp  [Version 1.4.5]
9C  xulAncientRedwoods.esp  [Version 1.6]
9D  MTCExpandedVillages-AncientRedwoods patch.esp  [Version 1.0]
9E  MTC-Oranstad-AncientRedwoods Patch.esp
9F  xulCloudtopMountains.esp  [Version 1.0.4]
A0  Ravenview-Cloudtop-Patch.esp  [Version 2.0]
A1  RST+Cloudtop Mountains.esp  [Version 1.1]
A2  xulArriusCreek.esp  [Version 1.1.5]
A3  xulPatch_AY_AC.esp  [Version 1.2]
A4  HeartoftheDead-ArriusCreek patch.esp
A5  AFK_Weye Arrius_Creek Patch.esp
A6  xulRollingHills_EV.esp  [Version 1.3.3]
A7  xulPantherRiver.esp
A8  xulRiverEthe.esp  [Version 1.0.3]
A9  xulBrenaRiverRavine.esp  [Version 1.1.2]
AA  xulImperialIsle.esp  [Version 1.6.9]
AB  xulBlackwoodForest.esp  [Version 1.1.2]
AC  xulCheydinhalFalls.esp  [Version 1.0.1]
AD  TearsOfTheFiend-CheydinhalFalls patch.esp
AE  KvatchRebuilt-CheydinhalFalls patch.esp  [Version 2.0]
AF  Villages-CheydinhalFalls patch.esp
B0  xulAspenWood.esp  [Version 1.0.4]
B1  Lakewood+AspenWood Patch.esp  [Version 3.0]
B2  xulSkingradOutskirts.esp  [Version 1.0.3]
B3  RST+Skingrad Outskirts.esp  [Version 1.1]
B4  Oranstad-SkingradOutskirts Patch.esp
B5  xulSnowdale.esp  [Version 1.0.7]
B6  Feldscar+Snowdale Patch.esp  [Version 1.0.2]
B7  OOO-Snowdale patch.esp  [Version 1.1]
B8  Snowdale - Fighters Guild Quests Patch.esp
B9  MTCExpandedVillages-Snowdale patch.esp  [Version 1.0]
BA  xulCliffsOfAnvil.esp  [Version 1.1.3]
BB  OOO-CliffsOfAnvil patch.esp  [Version 1.2]
BC  RST+Cliffs of Anvil.esp  [Version 1.2]
BD  xulSilverfishRiverValley.esp  [Version 1.0.5]
BE  SilverfishFalls-ULSilverfishPatch.esp
BF  xulJerallGlacier.esp  [Version 1.0.2]
C0  OOO-JerallGlacier patch.esp  [Version 1.0]
C1  xulTheEasternPeaks.esp  [Version 1.2.1]
C2  Unique Landscapes.esp  [Version Dummy]
C3  ImpeREAL Empire - Unique Forts.esp
C4  ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp
C5  ImpeREALForts+LostSpires Patch.esp  [Version 1.0.1]
C6  bartholm.esp
C7  bartholm - EE patch.esp  [Version 4.2]
C8  Frostcrag Village.esp  [Version 1.0.7]
C9  Sutch Village.esp  [Version 1.0.4]
CA  LostCoast + SutchVillage Patch.esp  [Version 1.0]
CB  RST+Cheydinhal Falls.esp  [Version 1.1]
CC  Better Cities - House price patch.esp  [Version 6.0.0]
CD  Better Dungeons.esp
++  Short Grass V3.esp
CE  SOC-Wildlife Variety.esp
CF  ATakesAll.esp
D0  Enhanced Economy - House prices.esp  [Version 5.4.3]
D1  Alternative Beginnings.esp  [Version 1.4.4]
D2  Alternative Beginnings - Kvatch Intact.esp  [Version 3.0.1]
D3  Basic Primary Needs.esp  [Version 6.3]
++  Capes4NPCs - Extraction.esp
++  Capes4NPCs - Placement.esp
D4  TimeEnough.esp
D5  CM Partners.esp
D6  CM Partners Special NPCs.esp
D7  CM Partners NPC NE.esp
D8  CM Partners More NPCs NE.esp
D9  CM Partners Marker NPCs.esp
DA  CM Partners Extra NPCs.esp
DB  1em_Vilja.esp  [Version 4.04]
++  Mart's Monster Mod - Resized Races.esp  [Version 3.8b1]
DC  Oblivion_Character_Overhaul.esp  [Version 2.0]
++  OCO_DLCHorseArmor_Patch.esp
++  OCO_DLCOrrery_Patch.esp
++  OCO_DLCMehrunesRazor_Patch.esp
++  OCO_DLCThievesDen_Patch.esp
++  OCO_KvatchRebuilt_Patch.esp
++  OCO_KnightsOTN_Patch.esp
++  OCO_UOP_USIP_Patch.esp
DD  Better Cities Full.esp  [Version 6.0.7]
DE  Better Cities - IC Imperial Isle.esp  [Version 6.0.2]
DF  Better Imperial City.esp  [Version 6.0.7]
E0  All Natural Real Lights - Better Cities IC Patch.esp
E1  Better Cities - All Natural.esp  [Version 6.0.4]
E2  Better Cities - Unique Landscape Barrowfields.esp  [Version 1.5]
E3  Better Cities - Ruined Tail's Tale.esp  [Version 6.0.0]
E4  xulChorrolHinterland-BC6.esp  [Version 1.2.5]
E5  BC6 - Chorrol Hinterland - TT (OOO).esp
E6  Better Cities Chorrol - Knights of the Nine.esp  [Version 6.0.7]
E7  Better Cities - Tears of the Fiend.esp  [Version 6.0.0]
E8  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 1.5]
E9  Better Cities Chorrol - Reclaiming Sancre Tor.esp  [Version 6.0.4]
EA  Better Cities IC Arena - Reclaiming Sancre Tor.esp  [Version 6.0.0]
EB  Better Cities Skingrad - Reclaiming Sancre Tor.esp  [Version 6.0.0]
EC  Better Cities Full - OOO.esp  [Version 6.0.6]
ED  Better Imperial City - OOO.esp  [Version 6.0.6]
EE  Better Cities Bravil - Unique Landscape Panther River patch.esp  [Version 1.5]
EF  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 1.5]
F0  Better Cities - Unique Landscape Snowdale.esp  [Version 1.6a]
F1  Better Cities - VHBloodlines.esp  [Version 6.0.0]
F2  FGQ-BC6 Patch.esp
F3  LegionOutposts-BlackwoodForest-BC6 Patch.esp
F4  Better Cities - The Lost Spires.esp  [Version 6.0.7]
++  Better Cities - COBL.esp  [Version 6.0.4]
F5  Better Cities IC Waterfront - Unique Landscape Imperial Isle.esp  [Version 1.5]
F6  OSPS_BC_IC-II_UL-II_TalosBridge_RRLR_Patch.esp  [Version 2]
F7  RegionalFarms-BC6 Patch.esp
++  Bashed Delayers - MERGE ONLY.esp  [Version 3.1.29b]
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
F8  Bashed Patch, 1.esp
F9  Maskar's Oblivion Overhaul.esp  [Version 4.8.2]

 


Edited by marob307
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Very possible, but I can't confirm. According to ID finder, the dead guards come from oblivion. esm.

Use Tes4Edit to check what mods change these guards. Probably OOO and whatever mod is causing the issue.

 

 

How? I have to note the gaurds id?

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I confirm, it is OOO feminism the problem.

 

Each victim of this script died in game if they are edited by another mod.

 

(Vampire or unofficial oblivion patch)

 

guard id 000752ee

 

died script from ooo

 

currently eddited by 3 modds (script)

 

vampire hunting order of virtue, 000 and MMM

 

But, what are the consequences?

 

do the dead guard will repop and dead again?

or hw will dead just one time?

 

Is my vampire quest broken?

 

How can I fix that?

Edited by marob307
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I haven't checked the vampire mod, but it will probably not break any quests. I'm assuming, as guards respawn, they will respawn after x game days and then die again and again.

 

I don't think it can be fixed without editing either OOO or the vampire mod.

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