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StealthBoy overhaul


mkborgelt13

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I'm bothered by vanilla stealth boys, to the point where I ignore them in-game, and have considered completely removing them.

 

My gripes are:

1.) Why is it disposable, instead of battery operated?

2.) Why is it not a wearable item?

3.) I can't get past the Nightkin thing. Why would it change the skin pigment? Why would it alter the brain chemistry? I can accept mutants being predisposed to insanity but the lore explanation makes no sense to me.

 

I'd like to find, or even work on, a mod which alters Stealthboys to this behavior:

 

StealthBoy is a wearable device that consumes small energy cells when activated. It is visible on the wearer's body, perhaps worn at the waist, with wires taped (or belted) to the limbs to extend the field.

 

It is the result of U.S. reverse-engineering of Chinese technology and as such, a prototype device with flaws that never entered mass production.

 

This conforms more closely with the "stealth suit" acquired in OWB, as a full-body device.

 

It radiates visible light spectrum rays in a short distance which cause 'refraction,' masking anything within the field (SCIENCE!). It is easier to spot the distortion when the field is moving, but if the user is standing still, it is difficult for the human eye to see.

 

It is a rare item (not randomly spawned in ammunition boxes) and prized by wastelanders and in particular, the Nightkin.

 

The operation of the device in no way alters the brain chemistry of the user, and Nightstalkers certainly cannot become invisible by chewing on one. The Nightkin's insanity is caused instead an error during the creation of their "batch."

 

What are peoples' thoughts on this?

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