Locikittie Posted December 9, 2016 Share Posted December 9, 2016 Hello, I'm looking to create a necromancy based mod and I need to know if some of these things are possible.Spells:Skull GrenadeShoot a skull that does damage to the enemy then explodes.Theory: It should be easy enough. Damage on target mixed followed by damage on area.Bone Knife Dart Shoot shards of bone into your enemies.Just damage on target.Skeletal shield : Skeletons float in a circle around you blocking enemy melee damage. Skeletons shoot arrows at enemies. Would like a melee weapon variant where the skeletons have swords and shields as well.Theory: Summon multiple creatures on self which are confined to a rotational pattern around the caster. I would like it if each skeleton had their own health bar as well.I = caster x = skeletonx x xx I x x x xbasically make it look like this, and have them all be confined to a rotational pattern like hands rotating around the center of a clock. I don't want the rotation to stop if they encounter an enemy, but attack once as they rotate by. Or have them all attack on a timer.Skeletal mage shield: skeletal mages float in a circle around you creating a magic shield that reflects magic damage. Would like the skeletons to shoot various destruction spells at enemies.Theory: same as Skeletal Shield only with magic instead of melee.Bone shard shield: a shield composed of bone shards that rotate around you blocking a portion of melee damage, shards damage enemies that come too near.Theory: same as other two shields. Link to comment Share on other sites More sharing options...
xcafe Posted December 9, 2016 Share Posted December 9, 2016 1 and 2 definitely yes, I have no idea how you would go about the rest of those. Link to comment Share on other sites More sharing options...
NexusComa Posted December 9, 2016 Share Posted December 9, 2016 yep all possible Link to comment Share on other sites More sharing options...
Locikittie Posted December 30, 2016 Author Share Posted December 30, 2016 So I guess the question now is; How is it possible? Keep in mind I'm a novice when it comes to modding skyrim. Link to comment Share on other sites More sharing options...
xcafe Posted December 30, 2016 Share Posted December 30, 2016 For 1 and 2, you should be able to just copy the fireball and firebolt spells, and change the projectiles to what you want them to be. Link to comment Share on other sites More sharing options...
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