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[LE] Audio for exterior worldspaces.


SkyTaylor21

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I'm making a world and I want to add bird sounds and insect sounds. I could always make markers for my sounds but I feel like it would be better if I did it the way Bethesda did it. I know which bird sounds I want but I don't know how to apply them to my region. If anyone knows how to properly add the sounds to my worldspace, could you please share your knowledge with me? :)

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World - Regions to open Region editor. Create a region and then go to the sound tab of that region and you can set the music type and add your birdie sounds as well.

 

 

Example

 

PS: You add the sounds into the panel by dragging and dropping from Sound Description in the Object Window.

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I haven't experimented with the various combinations but I'm guessing ticking override in a region plays those sounds in that region rather than those from the outside it.

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Now I have a new question. I want to change the sound of a water type. I know how to change the sound but the window is so big that I can't save my new settings. The save button is cut of by the bottom of my laptop. I tried scaling the window down but apparently you can't do that, then I tried hiding the taskbar and it was still cut of by the bottom of my laptop. Is there any way I can resize the window or somehow save it without selecting the save (or apply) button at the bottom?

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