Murc13lago Posted December 10, 2016 Share Posted December 10, 2016 (edited) Hello, story time:1) I wanted custom body - CBBE2) Also full physics ( Í¡° ÍÊ Í¡°) - so I would also need skeleton and realistic ragdolls and force3) Then I also want some sweet animations4) But I don't really want every other NPC to use same animations e.t.c., so I need custom race. The question is - what is installation/load order for my decided mods:Realistic Ragdoll ForceCBBEXPMSHDT PEHDT BABP - ( Í¡° ÍÊ Í¡°)BodySlide and Outfit Studio - someone please enlighten me if I even need this one in order for other things to work, I do need RaceMenu for sure, CBBE armors I will find somewhere elseRaceMenuFNIS - for sweet animationsXP32 New Animation Package - or other animationsCustom RacePC Exclusive Animation Path / Armor Path My main problem is in what order I should install it all and maybe some clarification on what I need and what I don't. Edited December 10, 2016 by Murc13lago Link to comment Share on other sites More sharing options...
Jeir Posted December 10, 2016 Share Posted December 10, 2016 You should be using XPMSE, not XPMS. XPMS is outdated/unsupported/doesn't even support HDT animations.BodySlide is required to generated CBBE HDT meshes. Otherwise, just read what the various mod descriptions say. PCEA/AP/Custom Races should probably be first (after SKSE anyway) as the folders they create are where all your meshes/textures/animations will go (note: you'll have to install meshes/textures and the like manually, otherwise they'll go into the default directories). The rest probably doesn't matter. Link to comment Share on other sites More sharing options...
Murc13lago Posted December 10, 2016 Author Share Posted December 10, 2016 Thanks very much, that'll help.I'm going with LunariIt's CBBE compatible/adjustable if I googled it rightAnother question - if talking about XP32 PCEA, then it goes somewhere down in load order, lower than race-modifiers at least, if it's FNIS PCEA2 than it's right after FNIS(again if I googled it right)PCEAr - I'll have to extract meshes, then replace them with CBBE armor/clothes of my choice, then place those in directory, and apply plugins. Link to comment Share on other sites More sharing options...
Murc13lago Posted December 11, 2016 Author Share Posted December 11, 2016 Problem solved, here's my orderDecided not to install PCEAr, also using FNIS PCEA2, when I went installing CBBE armor, there was an option saying that you will to remodel armor at tanning rack for it to look CBBE, otherwise it WILL remain vanilla - didn't work Link to comment Share on other sites More sharing options...
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