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How do I create location aware dialog for an NPC?


bananakillerBRO

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So have you set up this Follower with it's own dialogue quest ? I guess even if you're utilizing the "VNPCFollowers" quest.

 

But basically ya ... you can just use the topics tab of it with Xmarkers. Even just 1 topic to hold all the different Info/responses.

 

Drop in Xmarkers at the locations you want specific , give them a unique ref-ID. Then put a condition of "Subject :GetDistance to that XmarkerRef < 10000" example ... On each of the Info/response.

In addition to a GetIsID condition.

 

And if the 150 char limit isn't enough ... then add another 150 char block in the Response field.

 

On the Topic text (at top) say something like ... "Do you have any info on this place" Flag it as a top level ... then the priority will determine where it shows in the list of options after their Greeting.

 

If you're not within the maximum distance to any marker ... then that option shouldn't show up as a dialogue option for the player. At least I think anyways.

 

Hope that helps.

Edited by Mktavish
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Thanks!

 

So, I'm creating a follower and I want him to have thoughts on important locations (ex- Hoover Damn, The Strip, etc..)

 

How do I go about this? Do I need markers, scripts, or do I just do something witch the topics tab?

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