NikoMoldova Posted December 12, 2016 Posted December 12, 2016 (edited) So I'm making a mod to vary the weapons and outfits of the Neighborhood Watch so they're not all exactly the same. I know how adding items through leveled lists works, and I have them using a few different weapons and a variety of outfits already, but I don't know how to get their weapons to use modifications. Every time I search for a tutorial it's about adding a weapon from a mod, not adding weapon mods. I know it has something to do with keywords, but nothing beyond that. EDIT: Right, nevermind, I figured it out. I found something that still didn't tell me what I was looking for, but mentioned Object Template, and I figured it out from there. Edited December 13, 2016 by NikoMoldova
SlashSgt Posted December 29, 2016 Posted December 29, 2016 On 12/12/2016 at 6:47 PM, NikoMoldova said: So I'm making a mod to vary the weapons and outfits of the Neighborhood Watch so they're not all exactly the same. I know how adding items through leveled lists works, and I have them using a few different weapons and a variety of outfits already, but I don't know how to get their weapons to use modifications. Every time I search for a tutorial it's about adding a weapon from a mod, not adding weapon mods. I know it has something to do with keywords, but nothing beyond that. EDIT: Right, nevermind, I figured it out. I found something that still didn't tell me what I was looking for, but mentioned Object Template, and I figured it out from there.Sorry for the bit of a necro, but can you explain how you accomplished this? I'm trying to drop a Lever Action Rifle with a full stock but can't find what you were talking about. Cheers!
Plarux Posted March 9, 2019 Posted March 9, 2019 (edited) Here's a video that explains it. Edited March 9, 2019 by Plarux
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