NikoMoldova Posted December 12, 2016 Share Posted December 12, 2016 (edited) So I'm making a mod to vary the weapons and outfits of the Neighborhood Watch so they're not all exactly the same. I know how adding items through leveled lists works, and I have them using a few different weapons and a variety of outfits already, but I don't know how to get their weapons to use modifications. Every time I search for a tutorial it's about adding a weapon from a mod, not adding weapon mods. I know it has something to do with keywords, but nothing beyond that. EDIT: Right, nevermind, I figured it out. I found something that still didn't tell me what I was looking for, but mentioned Object Template, and I figured it out from there. Edited December 13, 2016 by NikoMoldova Link to comment Share on other sites More sharing options...
SlashSgt Posted December 29, 2016 Share Posted December 29, 2016 So I'm making a mod to vary the weapons and outfits of the Neighborhood Watch so they're not all exactly the same. I know how adding items through leveled lists works, and I have them using a few different weapons and a variety of outfits already, but I don't know how to get their weapons to use modifications. Every time I search for a tutorial it's about adding a weapon from a mod, not adding weapon mods. I know it has something to do with keywords, but nothing beyond that. EDIT: Right, nevermind, I figured it out. I found something that still didn't tell me what I was looking for, but mentioned Object Template, and I figured it out from there.Sorry for the bit of a necro, but can you explain how you accomplished this? I'm trying to drop a Lever Action Rifle with a full stock but can't find what you were talking about. Cheers! Link to comment Share on other sites More sharing options...
Plarux Posted March 9, 2019 Share Posted March 9, 2019 (edited) Here's a video that explains it. Edited March 9, 2019 by Plarux Link to comment Share on other sites More sharing options...
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