ckani Posted December 14, 2017 Share Posted December 14, 2017 (edited) Yeah I understand after thinking about it which is why I just explained how to do it because it is a two way street where if I ask I may have to try to support it which I do not want to do and the mod author may not want it on se or do it themselves later. Edited December 14, 2017 by ckani Link to comment Share on other sites More sharing options...
dragonage10000 Posted January 4, 2019 Share Posted January 4, 2019 hola que tal feliz año quizas te funcione esto ami me funciono creas una carpeta y luego tomas el archivo (bsa) del mod original con el programa (Bethesda Archive Extractor (BSA and BA2) y buscas la carpeta que creastes la abres y estaran unas carpetas hay copias el archivo esp. y lo pegas en la carpeta y el archivo (bsa)lo borras y lo comprimes y listo . Link to comment Share on other sites More sharing options...
Zombie007 Posted July 25, 2019 Share Posted July 25, 2019 (edited) hola que tal feliz año quizas te funcione esto ami me funciono creas una carpeta y luego tomas el archivo (bsa) del mod original con el programa (Bethesda Archive Extractor (BSA and BA2) y buscas la carpeta que creastes la abres y estaran unas carpetas hay copias el archivo esp. y lo pegas en la carpeta y el archivo (bsa)lo borras y lo comprimes y listo .Disculpa, pero no entendí bien.1 Creo una carpeta x (llamemosla así para identificarla)2 Descomprimo el archivo bsa del mod original (Es lo mismo bajar la versión loose?) en la carpeta X?3 Copiar el archivo esp y supongo que lo pego en la carpeta x4 Borro el bsa original y comprimo la carpeta x en un bsa (o es un ba2?) nuevo, que pasaría a ser el mod actualizado?Por favor dime si algun paso esta mal, gracias. Edited July 25, 2019 by Zombie007 Link to comment Share on other sites More sharing options...
NikkolasKing Posted December 13, 2019 Share Posted December 13, 2019 I can't believe nobody converted this or made their own version or anything in all these years. Well, somebody did but it was "unofficial". I guess I can just kill them all without a quest, right? Link to comment Share on other sites More sharing options...
DarkArmanVampireLord Posted February 20, 2020 Share Posted February 20, 2020 Who do I have to pay to make a port for this original Skyrim mod? How much more to make sure it works? For the players who always wanted to deep-fry Maven and the rest of the lot! http://www.nexusmods.com/skyrim/mods/28880/?Well i personally think we should get a new one built from the ground up?Because well, some of the rewards are locked behind the faction including the strange stones and the 3rd word for disarm.Plus i hate this faction so much, they are so evil and greedy... Esepecially Brynolf... :\ I do hate this faction as well, they make my undead black vampire blood boil, and they think are better than anyone else, those black briarers and Brynolf are really worse than Nazim in whiterun . I do wish there were a mode we could effectively imprison them to the last day and night of their life.Their missions is really boring and stupid and their armor is rubbish, currently I use the Choice is yours mod to avoid forced quests such as the one damn Brynolf give to the player. Link to comment Share on other sites More sharing options...
skyrimlover1212 Posted March 18, 2020 Share Posted March 18, 2020 (edited) if you want to have maven beg for mercy,get this mod (it wont let you destroy the guild,but l had a good time playing it) https://www.nexusmods.com/skyrimspecialedition/mods/10745 Edited March 18, 2020 by skyrimlover1212 Link to comment Share on other sites More sharing options...
DelDiz Posted July 4, 2020 Share Posted July 4, 2020 Right, I haven't checked because I honestly do not have the expertise right now to maintain this mod. I have done minor dabbling but, not enough to do this so there is no reason for me to check. Basically I took the loose file version and exchanged the esp for the esp fix update and used a nif optimizer, zipped back up and opened in CK and it worked. Some mods do not though. I followed the instructions to the best of my ability, although on the plugins page of the manager it's still flagged as being for a different game. I doesn't show any errors when I hit enable, so do I ignore the flag? I'm holding off on launching the game until I install some other things I want, so I haven't tested it yet. (that and I'm kind of worried about irreparably messing up my game due to my incompetence...) Link to comment Share on other sites More sharing options...
Recommended Posts