Romthink Posted January 3, 2012 Share Posted January 3, 2012 Need a mod that will turn off talks of NPC with my character without a request.When you pass a 3 m from NPS, he begins to speak. It's so annoying when all at once thousands of timesHow to turn this off? Can this be done through in the ini file? And is it possible to decrease the volume talk of The bandits, robbers etc?To not been heard from for 100 meters? to meeting with them was really unexpected.And then their conversation heard from afar, and always know where they sit. All modifications of the improved night make no sense, because you always know where the enemies are sitting.Sadly, not interested so boring to play. :wallbash: What are you think about that guys ? forgive me my bad english.. its just google translate. Link to comment Share on other sites More sharing options...
phaota Posted January 3, 2012 Share Posted January 3, 2012 Totally agree with you on this subject. The walk-by chatting by NPCs does get annoying after awhile, especially when they say the same thing all the time. Usually, I just use the "tdetect" console command, which makes them no see me unless I purposely click on one to talk with them. But a mod for adding a menu setting for on/off NPC chatter would be excellent. As for the second, it's worth adding, though in those enclosed environments, anyone talking would be heard from a good distance away due to the echo affect of the area. But muffling it a bit would be good. Link to comment Share on other sites More sharing options...
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