mellowtraumatic Posted January 22, 2017 Share Posted January 22, 2017 Have you tried dropping it to the floor by pressing the F key? Link to comment Share on other sites More sharing options...
Urtho Posted January 25, 2017 Share Posted January 25, 2017 If you're having verts show up at a wrong elevation or on parts of meshes you don't want them to, use the 1 numberpad key on a selected reference to hide it from view and interaction in the render window. This frequently happens when you have special effect references such as fog or mist or lighting that you can interact with in the CK that the verts are getting placed on when you're trying to navmesh your location. One press will ghost the object, 2 presses hides it completely, a third press will bring it back to a normal state. If you've selected another object and one or more references is still in hidden state, ALT + 1 numberpad will unhide all hidden references. Link to comment Share on other sites More sharing options...
Manway Posted January 25, 2017 Author Share Posted January 25, 2017 mellow, pressing F works only some of the time. Urtho thanks for the tip, that'll come in handy, but I cant use it for this problem because the objects that the verts are getting stuck on, are also the object im trying to place them on. They are getting stuck on the ceiling of the small cave tunnel pieces. So I cant hide the ceiling without also hiding the floor that I'm trying to navmesh. Thanks for all the help people, a recent patch seems to have fixed it...mostly. The CK is now more likely to generate navmeshes in these tunnels and the verts dont appear on top as often anymore. So it's become a lot more manageable. Link to comment Share on other sites More sharing options...
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