billybob72 Posted December 16, 2016 Share Posted December 16, 2016 Morning Everyone, I know there are mods on the nexus that do this but none of them do it exactly as I want it so I thought I would give it a crack myself. However i've been going through the G.E.C.K (and G.E.C.K wiki) and can't seem to find the right values to change and I wouldn't know where to begin when it comes to scripting the change. So I was just wondering how I would go about editing the skill rate of FO3 to be more in line with FNV? Thanks for any help in advance. Link to comment Share on other sites More sharing options...
Mktavish Posted December 17, 2016 Share Posted December 17, 2016 A perk with entry point of "Adjust Gained Skill Points" may do what you want. But something within the Game settings to adjust what your intelligence grants per level up would be more what NV does. Look under "Game Play > Settings" from the header choices. Starts with "iLevel" Something there maybe ? Link to comment Share on other sites More sharing options...
billybob72 Posted December 17, 2016 Author Share Posted December 17, 2016 Thanks for the reply, I decided to go with the perk option and have the 'adjust gained skill points' multiplied by a value. it's not perfect but seems to have achieved what I was after in the end. Link to comment Share on other sites More sharing options...
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