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Posted

I'm working on converting an Oldrim Mod to SSE for eyelashes. They seem to be casting shadows very strangely and look terrible in game. Anyone know if there are flags in Nifscope I need to change for the nif's alpha-shader-number or anything else that causes these shadows to form or how to correct them?

 

http://i176.photobucket.com/albums/w187/io_121/Skyrim%20SSE/20161217062054_1_zpswdcp9wx2.jpg

An image from Inside of Breezehome near shadow casters.

http://i176.photobucket.com/albums/w187/io_121/Skyrim%20SSE/20161216162022_1_zpsoysty60r.jpg

Image from below outside during day

http://i176.photobucket.com/albums/w187/io_121/Skyrim%20SSE/20161217061716_1_zpsgb1hi89i.jpg

From the side at dusk

http://i176.photobucket.com/albums/w187/io_121/Skyrim%20SSE/20161217061910_1_zpsu8uwg7wm.jpg

Side view at night they almost look normal.

 

Posted

Still could use some direction if anyone knows what I am missing with these meshes.

Posted (edited)

I'm not certain what you mean. These are eyelashes from a vanilla mod.

Edited by io121
Posted

I'm not certain what you mean. These are eyelashes from a vanilla mod.

Vanilla = Unmodded game

 

What do you call a vanilla mod?

 

Did you run the nif files through the converter?

Posted

Anyone know if there are flags in Nifscope I need to change for the nif's alpha-shader-number or anything else that causes these shadows to form or how to correct them?

I trust you have a correct NiAlphaProperty for BSTriShape? If not then try adding it with a flag of 4844 and threshold of 127.

Posted

The issue is there regardless of mods loaded. I've compared all the flags between the SSE eyes and these eyes and they all match.

 

The nifs have been run through the nifscan and through the nifoptimizer with the same results.

 

 

 

Anyone know if there are flags in Nifscope I need to change for the nif's alpha-shader-number or anything else that causes these shadows to form or how to correct them?


I trust you have a correct NiAlphaProperty for BSTriShape? If not then try adding it with a flag of 4844 and threshold of 127.

 

 

The new flag and threshold worked. Thank you. Everything was identical otherwise to the SSE eye nif. What is the difference with the flags and threshold? Is that something new with SSE or just more experience working with nifs?

Posted

The Nif settings are a bit different in SSE. I dont have much experience with Nif (I'm mostly a coder with a limited knowledge of 3d modeling).

I had a similar problem in the past, so changing the flag and threshold to these values fixed it for me, that's why I suggested these values.

  • 2 weeks later...
Posted

Hi, thanks again. The issue now is that although the flag change corrected the shadows, in game the lashes appear clumpy and too dark. Any ideas?

 

Before

http://i176.photobucket.com/albums/w187/io_121/Skyrim%20SSE/20170106074807_1_zpsxtukj79k.jpg

After

http://i176.photobucket.com/albums/w187/io_121/Skyrim%20SSE/20161227203157_1_zpsml8dxvhf.jpg

 

Before

http://i176.photobucket.com/albums/w187/io_121/Skyrim%20SSE/20170106074901_1_zpsv9akenas.jpg

After

http://i176.photobucket.com/albums/w187/io_121/Skyrim%20SSE/20161227211646_1_zpsz4tfktsk.jpg

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